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haqu-tweejump-b40e616
  • Classification:Communications / Mobile - iPhone
  • Development Tool:Objective-C
  • Sise:236 KB
  • Upload time:2012/10/14 8:57:47
  • Uploader:tootaa
  • Download Statistics:
Description
TWeeJump source code for iOS. For studying


sprites.png

File list:
haqu-tweejump-b40e616
....................\Classes
....................\.......\AppDelegate.h
....................\.......\AppDelegate.m
....................\.......\Game.h
....................\.......\Game.m
....................\.......\Highscores.h
....................\.......\Highscores.m
....................\.......\Main.h
....................\.......\Main.m
....................\Images
....................\......\bitmapFont.fnt
....................\......\bitmapFont.png
bitmapFont.png
....................\......\changePlayerButton.png
changePlayerButton.png
....................\......\Default.png
Default.png
....................\......\icon.png
icon.png
....................\......\playAgainButton.png
playAgainButton.png
....................\......\sprites.png
sprites.png
....................\Support
....................\.......\cocos2d
....................\.......\.......\Support
....................\.......\.......\.......\ccArray.h
....................\.......\.......\.......\CGPointExtension.h
....................\.......\.......\.......\CGPointExtension.m
....................\.......\.......\.......\EAGLView.h
....................\.......\.......\.......\EAGLView.m
....................\.......\.......\.......\FileUtils.h
....................\.......\.......\.......\FileUtils.m
....................\.......\.......\.......\glu.c
....................\.......\.......\.......\glu.h
....................\.......\.......\.......\OpenGL_Internal.h
....................\.......\.......\.......\PVRTexture.h
....................\.......\.......\.......\PVRTexture.m
....................\.......\.......\.......\Texture2D.h
....................\.......\.......\.......\Texture2D.m
....................\.......\.......\.......\TGAlib.h
....................\.......\.......\.......\TGAlib.m
....................\.......\.......\.......\TransformUtils.h
....................\.......\.......\.......\TransformUtils.m
....................\.......\.......\.......\UIColor-OpenGL.h
....................\.......\.......\.......\UIColor-OpenGL.m
....................\.......\.......\Action.h
....................\.......\.......\Action.m
....................\.......\.......\AtlasNode.h
....................\.......\.......\AtlasNode.m
....................\.......\.......\AtlasSprite.h
....................\.......\.......\AtlasSprite.m
....................\.......\.......\AtlasSpriteManager.h
....................\.......\.......\AtlasSpriteManager.m
....................\.......\.......\BitmapFontAtlas.h
....................\.......\.......\BitmapFontAtlas.m
....................\.......\.......\Camera.h
....................\.......\.......\Camera.m
....................\.......\.......\CameraAction.h
....................\.......\.......\CameraAction.m
....................\.......\.......\ccExceptions.h
....................\.......\.......\ccMacros.h
....................\.......\.......\ccTypes.h
....................\.......\.......\cocos2d.h
....................\.......\.......\cocos2d.m
....................\.......\.......\CocosNode.h
....................\.......\.......\CocosNode.m
....................\.......\.......\Director.h
....................\.......\.......\Director.m
....................\.......\.......\EaseAction.h
....................\.......\.......\EaseAction.m
....................\.......\.......\Grabber.h
....................\.......\.......\Grabber.m
....................\.......\.......\Grid.h
....................\.......\.......\Grid.m
....................\.......\.......\Grid3DAction.h
....................\.......\.......\Grid3DAction.m
....................\.......\.......\GridAction.h
....................\.......\.......\GridAction.m
....................\.......\.......\InstantAction.h
....................\.......\.......\InstantAction.m
....................\.......\.......\IntervalAction.h
....................\.......\.......\IntervalAction.m
....................\.......\.......\Label.h
....................\.......\.......\Label.m
....................\.......\.......\LabelAtlas.h
....................\.......\.......\LabelAtlas.m
....................\.......\.......\Layer.h
....................\.......\.......\Layer.m
....................\.......\.......\Menu.h
....................\.......\.......\Menu.m
....................\.......\.......\MenuItem.h
....................\.......\.......\MenuItem.m
....................\.......\.......\ParallaxNode.h
....................\.......\.......\ParallaxNode.m
....................\.......\.......\ParticleExamples.h
....................\.......\.......\ParticleExamples.m
....................\.......\.......\ParticleSystem.h
....................\.......\.......\ParticleSystem.m
....................\.......\.......\PointParticleSystem.h
....................\.......\.......\PointParticleSystem.m
....................\.......\.......\Primitives.h
....................\.......\.......\Primitives.m
....................\.......\.......\QuadParticleSystem.h
....................\.......\.......\QuadParticleSystem.m
....................\.......\.......\Scene.h
....................\.......\.......\Scene.m
....................\.......\.......\Scheduler.h
....................\.......\.......\Scheduler.m
....................\.......\.......\Sprite.h
....................\.......\.......\Sprite.m
....................\.......\.......\TargetedTouchDelegate.h
....................\.......\.......\TextureAtlas.h
....................\.......\.......\TextureAtlas.m
....................\.......\.......\TextureMgr.h
....................\.......\.......\TextureMgr.m
....................\.......\.......\TextureNode.h
....................\.......\.......\TextureNode.m
....................\.......\.......\TiledGridAction.h
....................\.......\.......\TiledGridAction.m
....................\.......\.......\TileMapAtlas.h
....................\.......\.......\TileMapAtlas.m
....................\.......\.......\TouchDispatcher.h
....................\.......\.......\TouchDispatcher.m
....................\.......\.......\TouchHandler.h
....................\.......\.......\TouchHandler.m
....................\.......\.......\Transition.h
....................\.......\.......\Transition.m
....................\tweejump.xcodeproj
....................\..................\haqu.mode2v3
....................\..................\haqu.pbxuser
....................\..................\project.pbxproj
....................\.gitignore
....................\Info.plist
....................\main.m
....................\README.md
....................\tweejump_Prefix.pch
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