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J2ME source code QR code
  • Classification:Communications / Mobile - J2ME
  • Development Tool:Java
  • Sise:140 KB
  • Upload time:2010/1/11 23:05:11
  • Uploader:leeyf888
  • Download Statistics:
Description
QR Code encoding and decoding; right section of the information QW coding, the output two-dimensional bar code image; a shot from the camera to obtain two-dimensional bar code and decoding; from the network, select a two-dimensional bar code image, and decoding;


smartpox.png

File list:
j2me_code
........\icons
........\.....\about.png
about.png
........\.....\command.png
command.png
........\.....\demo.png
demo.png
........\.....\dir.png
dir.png
........\.....\file.png
file.png
........\.....\setting.png
setting.png
........\jp
........\..\sourceforge
........\..\...........\qrcode
........\..\...........\......\data
........\..\...........\......\....\a.java
........\..\...........\......\ecc
........\..\...........\......\...\a.java
........\..\...........\......\...\b.java
........\..\...........\......\exception
........\..\...........\......\.........\a.java
........\..\...........\......\.........\b.java
........\..\...........\......\.........\c.java
........\..\...........\......\.........\d.java
........\..\...........\......\.........\e.java
........\..\...........\......\.........\f.java
........\..\...........\......\.........\g.java
........\..\...........\......\.........\h.java
........\..\...........\......\geom
........\..\...........\......\....\a.java
........\..\...........\......\....\b.java
........\..\...........\......\....\c.java
........\..\...........\......\reader
........\..\...........\......\......\pattern
........\..\...........\......\......\.......\a.java
........\..\...........\......\......\.......\b.java
........\..\...........\......\......\a.java
........\..\...........\......\......\b.java
........\..\...........\......\util
........\..\...........\......\....\a.java
........\..\...........\......\a.java
........\META-INF
........\........\MANIFEST.MF
........\qrcode_data
........\...........\qrv3_0.dat
........\...........\qrvfr3.dat
........\...........\rsc26.dat
........\a.java
........\aa.java
........\ab.java
........\b.java
........\c.java
........\d.java
........\drhu.png
drhu.png
........\e.java
........\f.java
........\g.java
........\google.png
google.png
........\h.java
........\H.png
H.png
........\i.java
........\j.java
........\J2MEQRCodeMidlet.java
........\k.java
........\l.java
........\m.java
........\n.java
........\o.java
........\p.java
........\q.java
........\r.java
........\s.java
........\smartpox.png
smartpox.png
........\t.java
........\u.java
........\v.java
........\w.java
........\x.java
........\y.java
........\z.java
J2MEQRCode.jad
J2MEQRCode.jar
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Related source code
[j2me multiplayer game] - j2me multiplayer game................
[J2ME Basic Functions] - This code consists of basic function to learn J2ME Programming. User can select and view description of motorcycle displayed in this code. It uses NetBeans as platform and Java Language. Also provided, database.
[J2ME game development with Midp2] - This book is about programming with J2ME on wireless devices with focus on developing games. It is assumed you have some knowledge and programming experience with J2ME and J2SE. The book does not go into detail on topics like how to make high level GUI menu but does demonstrate what a game menu might look like. Nor will it explain in detail how to use the Record Management System (RMS), but will go over topics that use RMS such as high score and game settings. As well a knowledge and experience with threading will be an asset before proceeding with game development. However, the book will go over in detail the new game classes that arenow include in the MIDP 2.0. The book also serves as quick reference for Java programmers who are interested in gamemobile game development. The intent of this book is to provide good introduction for experience game developers who developed games in other languages and platforms and now are interested in using J2ME to develop games.
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