home | Download | Guestbook | Sitemap
codelookerDownloadGameGame Engine
Search:
Framework3
  • Classification:Game - Game Engine
  • Development Tool:C++
  • Sise:668 KB
  • Upload time:2012/5/28 22:57:18
  • Uploader:vesp1
  • Download Statistics:
Description
The 3.Framework from Humus, including D3D9, D3D10, OGL renderers, mesh loading, math lib and many more


mainicon.ico

File list:
Framework3
.........\Audio
.........\.....\al.h
.........\.....\alc.h
.........\.....\alut.h
.........\.....\Audio.cpp
.........\.....\Audio.h
.........\.....\codec.h
.........\.....\ogg.h
.........\.....\os_types.h
.........\.....\vorbisfile.h
.........\Direct3D
.........\........\D3DApp.cpp
.........\........\D3DApp.h
.........\........\Direct3DRenderer.cpp
.........\........\Direct3DRenderer.h
.........\Direct3D10
.........\..........\D3D10App.cpp
.........\..........\D3D10App.h
.........\..........\Direct3D10Renderer.cpp
.........\..........\Direct3D10Renderer.h
.........\GUI
.........\...\Button.cpp
.........\...\Button.h
.........\...\CheckBox.cpp
.........\...\CheckBox.h
.........\...\Dialog.cpp
.........\...\Dialog.h
.........\...\DropDownList.cpp
.........\...\DropDownList.h
.........\...\Label.cpp
.........\...\Label.h
.........\...\Slider.cpp
.........\...\Slider.h
.........\...\Widget.cpp
.........\...\Widget.h
.........\Imaging
.........\.......\Image.cpp
.........\.......\Image.h
.........\.......\jconfig.h
.........\.......\jmorecfg.h
.........\.......\jpeglib.h
.........\.......\png.h
.........\.......\pngconf.h
.........\.......\zconf.h
.........\.......\zlib.h
.........\Libs
.........\....\ALut.lib
.........\....\libjpeg.lib
.........\....\libpng.lib
.........\....\ogg_static.lib
.........\....\OpenAL32.lib
.........\....\vorbisfile_static.lib
.........\....\vorbis_static.lib
.........\....\zlib.lib
.........\Linux
.........\.....\LinuxBase.cpp
.........\Mac
.........\...\MacBase.cpp
.........\Math
.........\....\Frustum.cpp
.........\....\Frustum.h
.........\....\MathTools.cpp
.........\....\MathTools.h
.........\....\MyMath.h
.........\....\Noise.cpp
.........\....\Noise.h
.........\....\Reorder.cpp
.........\....\Reorder.h
.........\....\Scissor.cpp
.........\....\Scissor.h
.........\....\SIMD.cpp
.........\....\SIMD.h
.........\....\SphericalHarmonics.cpp
.........\....\SphericalHarmonics.h
.........\....\Vector.cpp
.........\....\Vector.h
.........\OpenGL
.........\......\OpenGLApp.cpp
.........\......\OpenGLApp.h
.........\......\OpenGLExtensions.cpp
.........\......\OpenGLExtensions.h
.........\......\OpenGLRenderer.cpp
.........\......\OpenGLRenderer.h
.........\Util
.........\....\Array.h
.........\....\BSP.cpp
.........\....\BSP.h
.........\....\ConvexHull.cpp
.........\....\ConvexHull.h
.........\....\Hash.h
.........\....\KdTree.h
.........\....\Model.cpp
.........\....\Model.h
.........\....\Queue.h
.........\....\String.cpp
.........\....\String.h
.........\....\TexturePacker.cpp
.........\....\TexturePacker.h
.........\....\Thread.cpp
.........\....\Thread.h
.........\....\Tokenizer.cpp
.........\....\Tokenizer.h
.........\Windows
.........\.......\mainicon.ico
mainicon.ico
.........\.......\resource.h
.........\.......\Resources.aps
.........\.......\Resources.rc
.........\.......\WindowsBase.cpp
.........\BaseApp.cpp
.........\BaseApp.h
.........\Config.cpp
.........\Config.h
.........\CPU.cpp
.........\CPU.h
.........\Platform.cpp
.........\Platform.h
.........\readme.txt
.........\Renderer.cpp
.........\Renderer.h
Related source code
[Joint-market-clearing-in-a-stochasti...] - joint market security in distributed generation enivorment
[01_BaseFrame] - #pragma comment( lib, "opengl32.lib" )#pragma comment( lib, "glu32.lib" )#pragma comment( lib, "glut32.lib")#pragma comment( lib, "glew32.lib")#pragma comment( lib, "glaux.lib")#pragma comment( lib, "vfw32.lib" )
[key-frame-extraction] - in this zip folder contains the how to extract the key frames and how to add the noise and RGB.
[GA_framework] - This content provides you to understand the Genetic algorithm framework
[MultiFrameDeconv] - deconvolution, multiframe, deblurring
[Catalano-Framework-1.2-(Libs-and-Doc...] - Java finger print sacaner source code
[java_web_and_persistence_framework_C...] - JAVA WEB/GWT/HTML/Persistence framework includes CMS. Define table editors/dispalyes and GET CRUD application ready uin GWT or HTML. Also includes CMS framework for webpage creation. define areas and switch contend dynamic, no need to do includes of headers/footers.
[A-Generic-Framework-for-three-factor...] - a genegric framework for routing protocal
[WebUartFramework] - 1. Copy webmcucomm.war to Tomcat s "webapps" directory. For example: "D:\Program Files\Apache Software Foundation\Tomcat 5.5\webapps"2. Copy rxtxSerial.dll to java runtime s "bin" directory. For example: "C:\Program Files\Java\jre1.5.0_05\bin"3. Copy log4j.properties to Tomcat s root directory. For example: "D:\Program Files\Apache Software Foundation\Tomcat 5.5\"
[Frames] - Frame API control for windows with delphi
Download Address
download DownLoad
Comments: Don't forget to comment after downloading! Comment...
About - Advertise - Sitemap