Code that is written using Asphyre4 engine simulations of dark, reference value!
File list:
Diablo2
......\ModelSupport
......\__history
......\.........\CobaAsphyreForm.dfm.~1~
......\.........\CobaAsphyreForm.dfm.~2~
......\.........\CobaAsphyreForm.pas.~1~
......\.........\CobaAsphyreForm.pas.~2~
......\.........\CobaAsphyreForm.pas.~3~
......\AsphyreCanvas.dcu
......\AsphyreDef.dcu
......\AsphyreSprite.dcu
......\AsphyreSprite.pas
......\AsphyreSpriteByNopy.dcu
......\AsphyreSpriteByNopy.pas
......\AsphyreSpriteByNopy.~pas
......\coba.asdb
......\CobaAsphyre.bdsproj
......\CobaAsphyre.bdsproj.local
......\CobaAsphyre.cfg
......\CobaAsphyre.dof
......\CobaAsphyre.dpr
......\CobaAsphyre.exe
......\CobaAsphyre.identcache
......\CobaAsphyre.res
......\CobaAsphyre.stat
......\CobaAsphyre.~dpr
......\CobaAsphyreForm.dcu
......\CobaAsphyreForm.ddp
......\CobaAsphyreForm.dfm
......\CobaAsphyreForm.pas
......\CobaAsphyreForm.~ddp
......\CobaAsphyreForm.~dfm
......\CobaAsphyreForm.~pas