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GameEngiine
  • Classification:Game - Game Engine
  • Development Tool:Visual C++
  • Sise:758 KB
  • Upload time:2012/3/13 3:50:26
  • Uploader:syed2242
  • Download Statistics:
Description
A game engine developed by me and my friends, you can easily develop your own, taking this one as a reference point. Has been tested.


Glass.bmp

File list:
SOGE_0_6_0
.........\bin
.........\...\data
.........\...\....\Cube.dat
.........\...\....\Glass.bmp
Glass.bmp
.........\...\....\Icosahedron.dat
.........\...\....\Light_1.dat
.........\...\....\Pyramide.dat
.........\...\....\SkyBox.dat
.........\...\....\SogeParam.txt
.........\...\SOGE.exe
.........\...\soge_log.txt
.........\build
.........\.....\Debug
.........\.....\Release
.........\Data
.........\....\Cube.dat
.........\....\Glass.bmp
Glass.bmp
.........\....\Icosahedron.dat
.........\....\Light_1.dat
.........\....\Pyramide.dat
.........\....\SkyBox.dat
.........\....\SogeParam.txt
.........\doc
.........\...\html
.........\...\....\annotated.html
.........\...\....\class_camera-members.html
.........\...\....\class_camera.html
.........\...\....\class_camera.png
class_camera.png
.........\...\....\class_entity-members.html
.........\...\....\class_entity.html
.........\...\....\class_entity.png
class_entity.png
.........\...\....\class_exception-members.html
.........\...\....\class_exception.html
.........\...\....\class_file_log-members.html
.........\...\....\class_file_log.html
.........\...\....\class_file_manager-members.html
.........\...\....\class_file_manager.html
.........\...\....\class_font_manager-members.html
.........\...\....\class_font_manager.html
.........\...\....\class_frustum-members.html
.........\...\....\class_frustum.html
.........\...\....\class_frustum.png
class_frustum.png
.........\...\....\class_input_manager-members.html
.........\...\....\class_input_manager.html
.........\...\....\class_light-members.html
.........\...\....\class_light.html
.........\...\....\class_light.png
class_light.png
.........\...\....\class_material-members.html
.........\...\....\class_material.html
.........\...\....\class_math-members.html
.........\...\....\class_math.html
.........\...\....\class_mesh-members.html
.........\...\....\class_mesh.html
.........\...\....\class_movable_object-members.html
.........\...\....\class_movable_object.html
.........\...\....\class_movable_object.png
class_movable_object.png
.........\...\....\class_node-members.html
.........\...\....\class_node.html
.........\...\....\class_octree-members.html
.........\...\....\class_octree.html
.........\...\....\class_planet-members.html
.........\...\....\class_planet.html
.........\...\....\class_planet.png
class_planet.png
.........\...\....\class_platform_application-members.html
.........\...\....\class_platform_application.html
.........\...\....\class_quaternion-members.html
.........\...\....\class_quaternion.html
.........\...\....\class_render_system-members.html
.........\...\....\class_render_system.html
.........\...\....\class_render_system.png
class_render_system.png
.........\...\....\class_render_system___open_gl-members.html
.........\...\....\class_render_system___open_gl.html
.........\...\....\class_render_system___open_gl.png
class_render_system___open_gl.png
.........\...\....\class_scene_manager-members.html
.........\...\....\class_scene_manager.html
.........\...\....\class_soge-members.html
.........\...\....\class_soge.html
.........\...\....\class_soge.png
class_soge.png
.........\...\....\class_soge_application-members.html
.........\...\....\class_soge_application.html
.........\...\....\class_soge_application.png
class_soge_application.png
.........\...\....\class_timer-members.html
.........\...\....\class_timer.html
.........\...\....\class_triangle-members.html
.........\...\....\class_triangle.html
.........\...\....\class_vector3-members.html
.........\...\....\class_vector3.html
.........\...\....\doxygen.css
.........\...\....\doxygen.png
doxygen.png
.........\...\....\files.html
.........\...\....\ftv2blank.png
ftv2blank.png
.........\...\....\ftv2doc.png
ftv2doc.png
.........\...\....\ftv2folderclosed.png
ftv2folderclosed.png
.........\...\....\ftv2folderopen.png
ftv2folderopen.png
.........\...\....\ftv2lastnode.png
ftv2lastnode.png
.........\...\....\ftv2link.png
ftv2link.png
.........\...\....\ftv2mlastnode.png
ftv2mlastnode.png
.........\...\....\ftv2mnode.png
ftv2mnode.png
.........\...\....\ftv2node.png
ftv2node.png
.........\...\....\ftv2plastnode.png
ftv2plastnode.png
.........\...\....\ftv2pnode.png
ftv2pnode.png
.........\...\....\ftv2vertline.png
ftv2vertline.png
.........\...\....\functions.html
.........\...\....\functions_0x61.html
.........\...\....\functions_0x62.html
.........\...\....\functions_0x63.html
.........\...\....\functions_0x64.html
.........\...\....\functions_0x65.html
.........\...\....\functions_0x66.html
.........\...\....\functions_0x67.html
.........\...\....\functions_0x68.html
.........\...\....\functions_0x69.html
.........\...\....\functions_0x6b.html
.........\...\....\functions_0x6c.html
.........\...\....\functions_0x6d.html
.........\...\....\functions_0x6e.html
.........\...\....\functions_0x6f.html
.........\...\....\functions_0x70.html
.........\...\....\functions_0x71.html
.........\...\....\functions_0x72.html
.........\...\....\functions_0x73.html
.........\...\....\functions_0x74.html
.........\...\....\functions_0x75.html
.........\...\....\functions_0x76.html
.........\...\....\functions_0x77.html
.........\...\....\functions_0x78.html
.........\...\....\functions_0x79.html
.........\...\....\functions_0x7a.html
.........\...\....\functions_0x7e.html
.........\...\....\functions_enum.html
.........\...\....\functions_eval.html
.........\...\....\functions_func.html
.........\...\....\functions_rela.html
.........\...\....\functions_vars.html
.........\...\....\globals.html
.........\...\....\globals_defs.html
.........\...\....\globals_func.html
.........\...\....\globals_vars.html
.........\...\....\hierarchy.html
.........\...\....\index.html
.........\...\....\main.html
.........\...\....\struct_file_manager_1_1_b_m_p_image-members.html
.........\...\....\struct_file_manager_1_1_b_m_p_image.html
.........\...\....\struct_frustum_1_1_matrix4x4-members.html
.........\...\....\struct_frustum_1_1_matrix4x4.html
.........\...\....\struct_frustum_1_1_plane-members.html
.........\...\....\struct_frustum_1_1_plane.html
.........\...\....\tabs.css
.........\...\....\tab_b.gif
tab_b.gif
.........\...\....\tab_l.gif
tab_l.gif
.........\...\....\tab_r.gif
tab_r.gif
.........\...\....\tree.html
.........\...\....\_camera_8cpp-source.html
.........\...\....\_camera_8cpp.html
.........\...\....\_camera_8h-source.html
.........\...\....\_camera_8h.html
.........\...\....\_entity_8cpp-source.html
.........\...\....\_entity_8cpp.html
.........\...\....\_entity_8h-source.html
.........\...\....\_entity_8h.html
.........\...\....\_exception_8h-source.html
.........\...\....\_exception_8h.html
.........\...\....\_file_log_8cpp-source.html
.........\...\....\_file_log_8cpp.html
.........\...\....\_file_log_8h-source.html
.........\...\....\_file_log_8h.html
.........\...\....\_file_manager_8cpp-source.html
.........\...\....\_file_manager_8cpp.html
.........\...\....\_file_manager_8h-source.html
.........\...\....\_file_manager_8h.html
.........\...\....\_font_manager_8cpp-source.html
.........\...\....\_font_manager_8cpp.html
.........\...\....\_font_manager_8h-source.html
.........\...\....\_font_manager_8h.html
.........\...\....\_frustum_8cpp-source.html
.........\...\....\_frustum_8cpp.html
.........\...\....\_frustum_8h-source.html
.........\...\....\_frustum_8h.html
.........\...\....\_input_manager_8cpp-source.html
.........\...\....\_input_manager_8cpp.html
.........\...\....\_input_manager_8h-source.html
.........\...\....\_input_manager_8h.html
.........\...\....\_light_8cpp-source.html
.........\...\....\_light_8cpp.html
.........\...\....\_light_8h-source.html
.........\...\....\_light_8h.html
.........\...\....\_math_8cpp-source.html
.........\...\....\_math_8cpp.html
.........\...\....\_math_8h-source.html
.........\...\....\_math_8h.html
.........\...\....\_mesh_8cpp-source.html
.........\...\....\_mesh_8cpp.html
.........\...\....\_mesh_8h-source.html
.........\...\....\_mesh_8h.html
.........\...\....\_movable_object_8cpp-source.html
.........\...\....\_movable_object_8cpp.html
.........\...\....\_movable_object_8h-source.html
.........\...\....\_movable_object_8h.html
.........\...\....\_node_8cpp-source.html
.........\...\....\_node_8cpp.html
.........\...\....\_node_8h-source.html
.........\...\....\_node_8h.html
.........\...\....\_octree_8cpp-source.html
.........\...\....\_octree_8cpp.html
.........\...\....\_octree_8h-source.html
.........\...\....\_octree_8h.html
.........\...\....\_planet_8cpp-source.html
.........\...\....\_planet_8cpp.html
.........\...\....\_planet_8h-source.html
.........\...\....\_planet_8h.html
.........\...\....\_platform_8h-source.html
.........\...\....\_platform_8h.html
.........\...\....\_platform_windows_8cpp-source.html
.........\...\....\_platform_windows_8cpp.html
.........\...\....\_platform_windows_8h-source.html
.........\...\....\_platform_windows_8h.html
.........\...\....\_render_system_8cpp-source.html
.........\...\....\_render_system_8cpp.html
.........\...\....\_render_system_8h-source.html
.........\...\....\_render_system_8h.html
.........\...\....\_render_system___open_gl_8cpp-source.html
.........\...\....\_render_system___open_gl_8cpp.html
.........\...\....\_render_system___open_gl_8h-source.html
.........\...\....\_render_system___open_gl_8h.html
.........\...\....\_scene_manager_8cpp-source.html
.........\...\....\_scene_manager_8cpp.html
.........\...\....\_scene_manager_8h-source.html
.........\...\....\_scene_manager_8h.html
.........\...\....\_soge_8cpp-source.html
.........\...\....\_soge_8cpp.html
.........\...\....\_soge_8h-source.html
.........\...\....\_soge_8h.html
.........\...\....\_soge_application_8cpp-source.html
.........\...\....\_soge_application_8cpp.html
.........\...\....\_soge_application_8h-source.html
.........\...\....\_soge_application_8h.html
.........\...\....\_soge_main_8cpp-source.html
.........\...\....\_soge_main_8cpp.html
.........\...\....\_timer_8cpp-source.html
.........\...\....\_timer_8cpp.html
.........\...\....\_timer_8h-source.html
.........\...\....\_timer_8h.html
.........\...\....\_vector3_8cpp-source.html
.........\...\....\_vector3_8cpp.html
.........\...\....\_vector3_8h-source.html
.........\...\....\_vector3_8h.html
.........\scripts
.........\.......\CB_mingw
.........\.......\........\SOGE.cbp
.........\.......\........\SOGE.depend
.........\.......\........\SOGE.layout
.........\.......\........\Soge.workspace
.........\.......\DevCpp
.........\.......\......\gmon.out
.........\.......\......\Makefile.win
.........\.......\......\SOGE.DEV
.........\.......\......\SOGE.layout
.........\src
.........\...\Data
.........\...\....\Cube.dat
.........\...\....\Glass.bmp
Glass.bmp
.........\...\....\Icosahedron.dat
.........\...\....\Light_1.dat
.........\...\....\Pyramide.dat
.........\...\....\SkyBox.dat
.........\...\....\SogeParam.txt
.........\...\Camera.cpp
.........\...\Camera.h
.........\...\Entity.cpp
.........\...\Entity.h
.........\...\Exception.h
.........\...\FileLog.cpp
.........\...\FileLog.h
.........\...\FileManager.cpp
.........\...\FileManager.h
.........\...\FontManager.cpp
.........\...\FontManager.h
.........\...\Frustum.cpp
.........\...\Frustum.h
.........\...\InputManager.cpp
.........\...\InputManager.h
.........\...\Light.cpp
.........\...\Light.h
.........\...\Math.cpp
.........\...\Math.h
.........\...\Mesh.cpp
.........\...\Mesh.h
.........\...\MovableObject.cpp
.........\...\MovableObject.h
.........\...\Node.cpp
.........\...\Node.h
.........\...\Octree.cpp
.........\...\Octree.h
.........\...\Planet.cpp
.........\...\Planet.h
.........\...\Platform.h
.........\...\PlatformWindows.cpp
.........\...\PlatformWindows.h
.........\...\RenderSystem.cpp
.........\...\RenderSystem.h
.........\...\RenderSystem_OpenGl.cpp
.........\...\RenderSystem_OpenGl.h
.........\...\SceneManager.cpp
.........\...\SceneManager.h
.........\...\Soge.cpp
.........\...\Soge.h
.........\...\SogeApplication.cpp
.........\...\SogeApplication.h
.........\...\SogeMain.cpp
.........\...\Timer.cpp
.........\...\Timer.h
.........\...\Vector3.cpp
.........\...\Vector3.h
.........\AUTHORS.txt
.........\COPYING.txt
.........\README.txt
.........\soge_log.txt
.........\TODO.txt
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