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  • Classification:Game - Game Engine
  • Development Tool:Visual C++
  • Sise:34.0 KB
  • Upload time:2012/3/13 19:49:43
  • Uploader:alancstrike
  • Download Statistics:
Description
2D game engine for 2D game engines complete source code.




File list:
HgeNet
.....\AssemblyInfo.cpp
.....\Distortion.cpp
.....\Distortion.h
.....\Engine.cpp
.....\Engine.h
.....\EngineManaged.h
.....\Enums.h
.....\Font.cpp
.....\Font.h
.....\Graphics.cpp
.....\Graphics.h
.....\Gui.cpp
.....\Gui.h
.....\HgeNet.cpp
.....\HgeNet.h
.....\HgeNet.sln
.....\HgeNet.vcproj
.....\Particles.cpp
.....\Particles.h
.....\Primitives.cpp
.....\Primitives.h
.....\ResourceManager.cpp
.....\ResourceManager.h
.....\Sprite.cpp
.....\Sprite.h
.....\StringConversion.h
.....\Target.cpp
.....\Target.h
.....\Texture.cpp
.....\Texture.h
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[Assignment-3_12335-(1)] - The principle of Huffman coding is (roughly) to replace symbols in the original data (in your case the value of each pixel of the image) by a numeric code that is attributed according to the probability of the symbol. The most probable (i.e. the most common) symbol will be replaced by shorter codes in order to realize a compression of the data.
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