File list:
.settings
........\language.settings.xml
........\org.eclipse.cdt.codan.core.prefs
........\org.eclipse.cdt.core.prefs
........\org.eclipse.cdt.ui.prefs
........\org.eclipse.core.resources.prefs
........\org.eclipse.core.runtime.prefs
........\org.eclipse.ltk.core.refactoring.prefs
bin
campgns
......\ancntkpr
......\........\map00001.txt
......\........\map00002.txt
......\........\map00003.txt
......\........\map00004.txt
......\........\map00005.txt
......\........\map00006.txt
......\........\map00007.txt
......\........\map00008.txt
......\........\map00009.txt
......\........\map00010.txt
......\........\map00011.txt
......\........\map00012.txt
......\........\map00013.txt
......\........\map00014.txt
......\........\map00015.txt
......\........\map00016.txt
......\........\map00017.txt
......\........\map00018.txt
......\........\map00019.txt
......\........\map00020.txt
......\........\map00100.txt
......\........\map00101.txt
......\........\map00102.txt
......\........\map00103.txt
......\........\map00104.txt
......\........\map00105.txt
......\ancntkpr_cfgs
......\.............\creature.cfg
......\.............\rules.cfg
......\ancntkpr_crtr
......\.............\archer.cfg
......\.............\avatar.cfg
......\.............\barbarian.cfg
......\.............\bile_demon.cfg
......\.............\bug.cfg
......\.............\dark_mistress.cfg
......\.............\demonspawn.cfg
......\.............\dragon.cfg
......\.............\dwarfa.cfg
......\.............\fairy.cfg
......\.............\fly.cfg
......\.............\ghost.cfg
......\.............\giant.cfg
......\.............\hell_hound.cfg
......\.............\horny.cfg
......\.............\imp.cfg
......\.............\knight.cfg
......\.............\monk.cfg
......\.............\orc.cfg
......\.............\samurai.cfg
......\.............\skeleton.cfg
......\.............\sorceror.cfg
......\.............\spider.cfg
......\.............\tentacle.cfg
......\.............\thief.cfg
......\.............\troll.cfg
......\.............\tunneller.cfg
......\.............\vampire.cfg
......\.............\witch.cfg
......\.............\wizard.cfg
......\ancntkpr_lnd
......\............\akcredts.txt
......\burdnimp
......\........\map00220.txt
......\........\map00221.txt
......\........\map00222.txt
......\........\map00223.txt
......\........\map00224.txt
......\........\map00225.txt
......\........\map00226.txt
......\........\map00227.txt
......\burdnimp_lnd
......\............\bicredts.txt
......\cqarctic
......\........\map00201.txt
......\........\map00202.txt
......\........\map00203.txt
......\........\map00204.txt
......\........\map00205.txt
......\........\map00206.txt
......\........\map00207.txt
......\........\map00208.txt
......\........\map00209.txt
......\........\map00210.txt
......\........\map00211.txt
......\cqarctic_lnd
......\............\cacredts.txt
......\dstninja
......\........\map00215.txt
......\........\map00216.txt
......\........\map00217.txt
......\........\map00218.txt
......\........\map00219.txt
......\........\map00220.txt
......\........\map00221.txt
......\........\map00222.txt
......\........\map00223.txt
......\dstninja_lnd
......\............\dncredts.txt
......\dzjr06lv
......\........\map00001.txt
......\........\map00002.txt
......\........\map00003.txt
......\........\map00004.txt
......\........\map00005.txt
......\........\map00006.txt
......\dzjr06lv_crtr
......\.............\archer.cfg
......\.............\avatar.cfg
......\.............\barbarian.cfg
......\.............\bile_demon.cfg
......\.............\bug.cfg
......\.............\dark_mistress.cfg
......\.............\demonspawn.cfg
......\.............\dragon.cfg
......\.............\dwarfa.cfg
......\.............\fairy.cfg
......\.............\fly.cfg
......\.............\ghost.cfg
......\.............\giant.cfg
......\.............\hell_hound.cfg
......\.............\horny.cfg
......\.............\imp.cfg
......\.............\knight.cfg
......\.............\monk.cfg
......\.............\orc.cfg
......\.............\samurai.cfg
......\.............\skeleton.cfg
......\.............\sorceror.cfg
......\.............\spider.cfg
......\.............\tentacle.cfg
......\.............\thief.cfg
......\.............\troll.cfg
......\.............\tunneller.cfg
......\.............\vampire.cfg
......\.............\witch.cfg
......\.............\wizard.cfg
......\dzjr06lv_lnd
......\............\dzcredts.txt
......\dzjr10lv
......\........\map00001.txt
......\........\map00002.txt
......\........\map00003.txt
......\........\map00004.txt
......\........\map00005.txt
......\........\map00006.txt
......\........\map00007.txt
......\........\map00008.txt
......\........\map00009.txt
......\........\map00010.txt
......\dzjr10lv_crtr
......\.............\archer.cfg
......\.............\avatar.cfg
......\.............\barbarian.cfg
......\.............\bile_demon.cfg
......\.............\bug.cfg
......\.............\dark_mistress.cfg
......\.............\demonspawn.cfg
......\.............\dragon.cfg
......\.............\dwarfa.cfg
......\.............\fairy.cfg
......\.............\fly.cfg
......\.............\ghost.cfg
......\.............\giant.cfg
......\.............\hell_hound.cfg
......\.............\horny.cfg
......\.............\imp.cfg
......\.............\knight.cfg
......\.............\monk.cfg
......\.............\orc.cfg
......\.............\samurai.cfg
......\.............\skeleton.cfg
......\.............\sorceror.cfg
......\.............\spider.cfg
......\.............\tentacle.cfg
......\.............\thief.cfg
......\.............\troll.cfg
......\.............\tunneller.cfg
......\.............\vampire.cfg
......\.............\witch.cfg
......\.............\wizard.cfg
......\dzjr10lv_lnd
......\............\dzcredts.txt
......\dzjr25lv
......\........\map00001.txt
......\........\map00002.txt
......\........\map00003.txt
......\........\map00004.txt
......\........\map00005.txt
......\........\map00006.txt
......\........\map00007.txt
......\........\map00008.txt
......\........\map00009.txt
......\........\map00010.txt
......\........\map00011.txt
......\........\map00012.txt
......\........\map00013.txt
......\........\map00014.txt
......\........\map00015.txt
......\........\map00016.txt
......\........\map00017.txt
......\........\map00018.txt
......\........\map00019.txt
......\........\map00020.txt
......\........\map00100.txt
......\........\map00101.txt
......\........\map00102.txt
......\........\map00103.txt
......\........\map00104.txt
......\........\map00105.txt
......\dzjr25lv_lnd
......\............\dzcredts.txt
......\evilkeep
......\........\map00001.txt
......\........\map00002.txt
......\........\map00003.txt
......\........\map00004.txt
......\........\map00005.txt
......\........\map00006.txt
......\........\map00007.txt
......\........\map00008.txt
......\........\map00009.txt
......\........\map00010.txt
......\........\map00011.txt
......\........\map00012.txt
......\........\map00013.txt
......\........\map00014.txt
......\........\map00015.txt
......\........\map00016.txt
......\........\map00017.txt
......\........\map00018.txt
......\........\map00019.txt
......\........\map00020.txt
......\evilkeep_lnd
......\............\ekcredts.txt
......\grkreign
......\........\map00203.txt
......\........\map00204.txt
......\........\map00205.txt
......\........\map00206.txt
......\........\map00207.txt
......\........\map00208.txt
......\........\map00209.txt
......\........\map00210.txt
......\........\map00211.txt
......\........\map00212.txt
......\grkreign_lnd
......\............\krcredts.txt
......\jdkmaps8
......\........\map00203.txt
......\........\map00204.txt
......\........\map00205.txt
......\........\map00206.txt
......\........\map00207.txt
......\........\map00208.txt
......\........\map00209.txt
......\........\map00210.txt
......\........\map00211.txt
......\jdkmaps8_lnd
......\............\jdcredts.txt
......\kdklvpck
......\........\map00001.txt
......\........\map00002.txt
......\........\map00003.txt
......\........\map00004.txt
......\........\map00005.txt
......\........\map00006.txt
......\........\map00007.txt
......\........\map00008.txt
......\........\map00009.txt
......\........\map00010.txt
......\........\map00011.txt
......\........\map00012.txt
......\........\map00013.txt
......\........\map00014.txt
......\........\map00015.txt
......\........\map00016.txt
......\........\map00017.txt
......\kdklvpck_lnd
......\............\kdcredts.txt
......\keeporig
......\........\map00001.txt
......\........\map00002.txt
......\........\map00003.txt
......\........\map00004.txt
......\........\map00005.txt
......\........\map00006.txt
......\........\map00007.txt
......\........\map00008.txt
......\........\map00009.txt
......\........\map00010.txt
......\........\map00011.txt
......\........\map00012.txt
......\........\map00013.txt
......\........\map00014.txt
......\........\map00015.txt
......\........\map00016.txt
......\........\map00017.txt
......\........\map00018.txt
......\........\map00019.txt
......\........\map00020.txt
......\........\map00050.txt
......\........\map00051.txt
......\........\map00052.txt
......\........\map00053.txt
......\........\map00054.txt
......\........\map00055.txt
......\........\map00056.txt
......\........\map00057.txt
......\........\map00058.txt
......\........\map00059.txt
......\........\map00060.txt
......\........\map00061.txt
......\........\map00062.txt
......\........\map00063.txt
......\........\map00064.txt
......\........\map00065.txt
......\........\map00066.txt
......\........\map00067.txt
......\........\map00068.txt
......\........\map00069.txt
......\........\map00070.txt
......\........\map00071.txt
......\........\map00072.txt
......\........\map00073.txt
......\........\map00074.txt
......\........\map00075.txt
......\........\map00076.txt
......\........\map00077.txt
......\........\map00078.txt
......\........\map00079.txt
......\........\map00080.txt
......\........\map00081.txt
......\........\map00082.txt
......\........\map00083.txt
......\........\map00084.txt
......\........\map00085.txt
......\........\map00086.txt
......\........\map00087.txt
......\........\map00088.txt
......\........\map00091.txt
......\........\map00092.txt
......\........\map00093.txt
......\........\map00094.txt
......\........\map00095.txt
......\........\map00097.txt
......\........\map00100.txt
......\........\map00101.txt
......\........\map00102.txt
......\........\map00103.txt
......\........\map00104.txt
......\........\map00105.txt
......\........\map00122.txt
......\........\map00123.txt
......\........\map00124.txt
......\........\map00126.txt
......\........\map00127.txt
......\........\map00130.txt
......\........\map00131.txt
......\........\map00132.txt
......\........\map00133.txt
......\........\map00135.txt
......\........\map00145.txt
......\........\map00146.txt
......\........\map00147.txt
......\........\map00149.txt
......\........\map00150.txt
......\keeporig_lnd
......\............\dkcredts.txt
......\lqizgood
......\........\map00204.txt
......\........\map00205.txt
......\........\map00206.txt
......\........\map00207.txt
......\........\map00208.txt
......\........\map00209.txt
......\........\map00210.txt
......\........\map00211.txt
......\........\map00212.txt
......\........\map00213.txt
......\........\map00214.txt
......\lqizgood_lnd
......\............\lqcredts.txt
......\lrdvexer
......\........\map00001.txt
......\........\map00002.txt
......\........\map00003.txt
......\........\map00004.txt
......\........\map00005.txt
......\........\map00006.txt
......\lrdvexer_lnd
......\............\lvcredts.txt
......\ncastles
......\........\map00202.txt
......\........\map00203.txt
......\........\map00204.txt
......\........\map00205.txt
......\........\map00206.txt
......\........\map00207.txt
......\........\map00208.txt
......\........\map00209.txt
......\........\map00210.txt
......\........\map00211.txt
......\ncastles_lnd
......\............\ctcredts.txt
......\postanck
......\........\map00190.txt
......\........\map00191.txt
......\........\map00192.txt
......\........\map00193.txt
......\........\map00194.txt
......\........\map00195.txt
......\........\map00196.txt
......\postanck_lnd
......\............\pacredts.txt
......\pstunded
......\........\map00305.txt
......\........\map00306.txt
......\........\map00307.txt
......\........\map00308.txt
......\........\map00309.txt
......\........\map00310.txt
......\pstunded_lnd
......\............\ukcredts.txt
......\questfth
......\........\map00001.txt
......\........\map00002.txt
......\........\map00003.txt
......\........\map00004.txt
......\........\map00005.txt
......\........\map00006.txt
......\........\map00007.txt
......\........\map00008.txt
......\questfth_crtr
......\.............\archer.cfg
......\.............\avatar.cfg
......\.............\barbarian.cfg
......\.............\bile_demon.cfg
......\.............\bug.cfg
......\.............\dark_mistress.cfg
......\.............\demonspawn.cfg
......\.............\dragon.cfg
......\.............\dwarfa.cfg
......\.............\fairy.cfg
......\.............\fly.cfg
......\.............\ghost.cfg
......\.............\giant.cfg
......\.............\hell_hound.cfg
......\.............\horny.cfg
......\.............\imp.cfg
......\.............\knight.cfg
......\.............\monk.cfg
......\.............\orc.cfg
......\.............\samurai.cfg
......\.............\skeleton.cfg
......\.............\sorceror.cfg
......\.............\spider.cfg
......\.............\tentacle.cfg
......\.............\thief.cfg
......\.............\troll.cfg
......\.............\tunneller.cfg
......\.............\vampire.cfg
......\.............\witch.cfg
......\.............\wizard.cfg
......\questfth_lnd
......\............\qhcredts.txt
......\twinkprs
......\........\map00203.txt
......\........\map00204.txt
......\........\map00205.txt
......\........\map00206.txt
......\........\map00207.txt
......\........\map00208.txt
......\twinkprs_lnd
......\............\tkcredts.txt
......\undedkpr
......\........\map00285.txt
......\........\map00286.txt
......\........\map00287.txt
......\........\map00288.txt
......\........\map00289.txt
......\........\map00290.txt
......\undedkpr_lnd
......\............\ukcredts.txt
......\ancntkpr.cfg
......\burdnimp.cfg
......\cqarctic.cfg
......\dstninja.cfg
......\dzjr06lv.cfg
......\dzjr10lv.cfg
......\dzjr25lv.cfg
......\evilkeep.cfg
......\grkreign.cfg
......\jdkmaps8.cfg
......\kdklvpck.cfg
......\keeporig.cfg
......\lqizgood.cfg
......\lrdvexer.cfg
......\ncastles.cfg
......\postanck.cfg
......\pstunded.cfg
......\questfth.cfg
......\twinkprs.cfg
......\undedkpr.cfg
config
.....\creatrs
.....\.......\archer.cfg
.....\.......\avatar.cfg
.....\.......\barbarian.cfg
.....\.......\bile_demon.cfg
.....\.......\bug.cfg
.....\.......\dark_mistress.cfg
.....\.......\demonspawn.cfg
.....\.......\dragon.cfg
.....\.......\dwarfa.cfg
.....\.......\fairy.cfg
.....\.......\floating_spirit.cfg
.....\.......\fly.cfg
.....\.......\ghost.cfg
.....\.......\giant.cfg
.....\.......\hell_hound.cfg
.....\.......\horny.cfg
.....\.......\imp.cfg
.....\.......\knight.cfg
.....\.......\monk.cfg
.....\.......\orc.cfg
.....\.......\samurai.cfg
.....\.......\skeleton.cfg
.....\.......\sorceror.cfg
.....\.......\spider.cfg
.....\.......\tentacle.cfg
.....\.......\thief.cfg
.....\.......\troll.cfg
.....\.......\tunneller.cfg
.....\.......\vampire.cfg
.....\.......\witch.cfg
.....\.......\wizard.cfg
.....\fxdata
.....\......\creature.cfg
.....\......\crstates.cfg
.....\......\cubes.cfg
.....\......\effects.cfg
.....\......\keepcompp.cfg
.....\......\lenses.cfg
.....\......\magic.cfg
.....\......\objects.cfg
.....\......\rules.cfg
.....\......\terrain.cfg
.....\......\trapdoor.cfg
.....\keeperfx.cfg
directx
......\include
......\.......\ddraw.h
......\.......\ddrawex.h
......\.......\dinput.h
......\.......\dinputd.h
......\.......\dpaddr.h
......\.......\dplay.h
......\.......\dplay8.h
......\.......\dsound.h
......\.......\dxsdk.inc
......\lib
......\...\ddraw.def
......\...\dinput.c
......\...\dinput.def
......\...\dinput8.def
......\...\dplayx.def
......\...\dxguid.c
......\...\libddraw.a
......\...\libdinput.a
......\...\libdinput8.a
......\...\libdplayx.a
......\...\libdsound.a
......\...\libwinmm.a
......\...\makefile
docs
...\build_instructions.txt
...\coding_style_for_eclipse.xml
...\creating_campaigns.txt
...\custom_levels_play.txt
...\dev_creature_ai_errors.txt
...\dev_sacrifice.txt
...\dev_sai.txt
...\dev_sounds_unused.txt
...\doxygen.conf
...\files_required_from_original_dk.txt
...\keeperfx_readme.txt
...\tcp_readme.txt
lang
...\ancntkpr
...\........\landview_eng.pot
...\........\text_eng.pot
...\........\text_fre.po
...\........\text_ger.po
...\........\text_pol.po
...\burdnimp
...\........\landview_eng.pot
...\........\landview_pol.po
...\........\text_eng.pot
...\........\text_pol.po
...\cqarctic
...\........\text_eng.pot
...\........\text_pol.po
...\dstninja
...\........\landview_eng.pot
...\........\text_eng.pot
...\........\text_pol.po
...\dzjr06lv
...\........\landview_dut.po
...\........\landview_eng.pot
...\........\landview_fre.po
...\........\landview_pol.po
...\dzjr10lv
...\........\landview_eng.pot
...\dzjr25lv
...\........\landview_eng.pot
...\evilkeep
...\........\text_eng.pot
...\........\text_fre.po
...\........\text_ger.po
...\........\text_pol.po
...\grkreign
...\........\landview_eng.pot
...\........\landview_pol.po
...\........\text_eng.pot
...\........\text_pol.po
...\jdkmaps8
...\........\landview_eng.pot
...\kdklvpck
...\........\landview_eng.pot
...\keeporig
...\........\landview_eng.pot
...\........\landview_pol.po
...\........\landview_rus.po
...\........\text_eng.pot
...\lqizgood
...\........\landview_dut.po
...\........\landview_eng.pot
...\........\landview_pol.po
...\........\text_eng.pot
...\........\text_pol.po
...\lrdvexer
...\........\landview_eng.pot
...\........\landview_fre.po
...\........\landview_pol.po
...\ncastles
...\........\text_eng.pot
...\........\text_pol.po
...\postanck
...\........\landview_eng.pot
...\........\landview_pol.po
...\pstunded
...\........\text_eng.pot
...\........\text_pol.po
...\questfth
...\........\landview_eng.pot
...\........\landview_pol.po
...\........\text_eng.pot
...\........\text_fre.po
...\........\text_pol.po
...\twinkprs
...\........\landview_dut.po
...\........\landview_eng.pot
...\........\text_eng.pot
...\........\text_pol.po
...\undedkpr
...\........\text_chi.po
...\........\text_eng.pot
...\........\text_pol.po
...\gtext_chi.po
...\gtext_cht.po
...\gtext_cze.po
...\gtext_dut.po
...\gtext_eng.pot
...\gtext_fre.po
...\gtext_ger.po
...\gtext_ita.po
...\gtext_jpn.po
...\gtext_kor.po
...\gtext_lat.po
...\gtext_pol.po
...\gtext_rus.po
...\gtext_spa.po
...\gtext_swe.po
...\speech_cze.po
...\speech_eng.pot
...\speech_pol.po
lib
..\keeper95_gold.dll
..\keeper95_gold.map
..\keeper95_gold_removed.map
obj
peresec
......\bin
......\docs
......\....\peresec_readme.txt
......\obj
......\res
......\...\peresec.ico
......\...\peresec_stdres.rc
......\src
......\...\peresec.c
......\...\peresec_version.h
......\Makefile
pkg
res
..\keeperfx_icon.ico
..\keeperfx_icon016-08bpp.png

..\keeperfx_icon032-08bpp.png

..\keeperfx_icon048-08bpp.png

..\keeperfx_icon064-08bpp.png

..\keeperfx_icon128-08bpp.png

..\keeperfx_icon128-24bpp.png

..\keeperfx_icon256-24bpp.png

..\keeperfx_icon512-24bpp.png

..\keeperfx_stdres.rc
sdl
..\bin
..\...\sdl-config
..\include
..\.......\SDL
..\.......\...\begin_code.h
..\.......\...\close_code.h
..\.......\...\doxyfile
..\.......\...\SDL.h
..\.......\...\SDL_active.h
..\.......\...\SDL_audio.h
..\.......\...\SDL_byteorder.h
..\.......\...\SDL_cdrom.h
..\.......\...\SDL_config.h
..\.......\...\SDL_copying.h
..\.......\...\SDL_cpuinfo.h
..\.......\...\SDL_endian.h
..\.......\...\SDL_error.h
..\.......\...\SDL_events.h
..\.......\...\SDL_getenv.h
..\.......\...\SDL_joystick.h
..\.......\...\SDL_keyboard.h
..\.......\...\SDL_keysym.h
..\.......\...\SDL_loadso.h
..\.......\...\SDL_main.h
..\.......\...\SDL_mixer.h
..\.......\...\SDL_mouse.h
..\.......\...\SDL_mutex.h
..\.......\...\SDL_name.h
..\.......\...\SDL_net.h
..\.......\...\SDL_opengl.h
..\.......\...\SDL_platform.h
..\.......\...\SDL_quit.h
..\.......\...\SDL_rwops.h
..\.......\...\SDL_stdinc.h
..\.......\...\SDL_syswm.h
..\.......\...\SDL_thread.h
..\.......\...\SDL_timer.h
..\.......\...\SDL_types.h
..\.......\...\SDL_version.h
..\.......\...\SDL_video.h
..\lib
..\...\libSDL.dll.a
..\...\libSDL.la
..\...\libSDLmain.a
..\...\libSDL_mixer.a
..\...\SDL_mixer.def
..\...\SDL_net.lib
..\VERSION.txt
src
..\actionpt.c
..\actionpt.h
..\ariadne.c
..\ariadne.h
..\ariadne_edge.c
..\ariadne_edge.h
..\ariadne_findcache.c
..\ariadne_findcache.h
..\ariadne_naviheap.c
..\ariadne_naviheap.h
..\ariadne_navitree.c
..\ariadne_navitree.h
..\ariadne_points.c
..\ariadne_points.h
..\ariadne_regions.c
..\ariadne_regions.h
..\ariadne_tringls.c
..\ariadne_tringls.h
..\ariadne_wallhug.c
..\ariadne_wallhug.h
..\bflib_base_tcp.cpp
..\bflib_base_tcp.hpp
..\bflib_basics.c
..\bflib_basics.h
..\bflib_bufrw.c
..\bflib_bufrw.h
..\bflib_client_tcp.cpp
..\bflib_client_tcp.hpp
..\bflib_cpu.c
..\bflib_cpu.h
..\bflib_crash.c
..\bflib_crash.h
..\bflib_datetm.c
..\bflib_datetm.h
..\bflib_dernc.c
..\bflib_dernc.h
..\bflib_fileio.c
..\bflib_fileio.h
..\bflib_filelst.c
..\bflib_filelst.h
..\bflib_fmvids.c
..\bflib_fmvids.h
..\bflib_guibtns.c
..\bflib_guibtns.h
..\bflib_heapmgr.c
..\bflib_heapmgr.h
..\bflib_inputctrl.c
..\bflib_inputctrl.h
..\bflib_keybrd.c
..\bflib_keybrd.h
..\bflib_main.cpp
..\bflib_main.h
..\bflib_math.c
..\bflib_math.h
..\bflib_memory.c
..\bflib_memory.h
..\bflib_mouse.cpp
..\bflib_mouse.h
..\bflib_mshandler.cpp
..\bflib_mshandler.hpp
..\bflib_mspointer.cpp
..\bflib_mspointer.hpp
..\bflib_netconfig.hpp
..\bflib_nethost_udp.cpp
..\bflib_nethost_udp.hpp
..\bflib_netlisten_udp.cpp
..\bflib_netlisten_udp.hpp
..\bflib_netsession.c
..\bflib_netsession.h
..\bflib_netsp.cpp
..\bflib_netsp.hpp
..\bflib_netsp_ipx.cpp
..\bflib_netsp_ipx.hpp
..\bflib_netsp_tcp.cpp
..\bflib_netsp_tcp.hpp
..\bflib_netsync.c
..\bflib_netsync.h
..\bflib_network.cpp
..\bflib_network.h
..\bflib_planar.c
..\bflib_planar.h
..\bflib_pom.cpp
..\bflib_pom.hpp
..\bflib_render.c
..\bflib_render.h
..\bflib_render_gpoly.c
..\bflib_render_gtblock.c
..\bflib_render_trig.c
..\bflib_semphr.cpp
..\bflib_semphr.hpp
..\bflib_server_tcp.cpp
..\bflib_server_tcp.hpp
..\bflib_sndlib.c
..\bflib_sndlib.h
..\bflib_sound.c
..\bflib_sound.h
..\bflib_sprfnt.c
..\bflib_sprfnt.h
..\bflib_sprite.c
..\bflib_sprite.h
..\bflib_string.c
..\bflib_string.h
..\bflib_tcpsp.c
..\bflib_threadcond.cpp
..\bflib_threadcond.hpp
..\bflib_video.c
..\bflib_video.h
..\bflib_vidraw.c
..\bflib_vidraw.h
..\bflib_vidraw_spr_norm.c
..\bflib_vidraw_spr_onec.c
..\bflib_vidraw_spr_remp.c
..\bflib_vidsurface.c
..\bflib_vidsurface.h
..\config.c
..\config.h
..\config_campaigns.c
..\config_campaigns.h
..\config_compp.c
..\config_compp.h
..\config_creature.c
..\config_creature.h
..\config_crtrmodel.c
..\config_crtrmodel.h
..\config_crtrstates.c
..\config_crtrstates.h
..\config_cubes.c
..\config_cubes.h
..\config_effects.c
..\config_effects.h
..\config_lenses.c
..\config_lenses.h
..\config_magic.c
..\config_magic.h
..\config_magic_data.cpp
..\config_objects.c
..\config_objects.h
..\config_players.c
..\config_players.h
..\config_rules.c
..\config_rules.h
..\config_settings.c
..\config_settings.h
..\config_strings.c
..\config_strings.h
..\config_terrain.c
..\config_terrain.h
..\config_trapdoor.c
..\config_trapdoor.h
..\creature_battle.c
..\creature_battle.h
..\creature_control.c
..\creature_control.h
..\creature_graphics.c
..\creature_graphics.h
..\creature_groups.c
..\creature_groups.h
..\creature_instances.c
..\creature_instances.h
..\creature_jobs.c
..\creature_jobs.h
..\creature_senses.c
..\creature_senses.h
..\creature_states.c
..\creature_states.h
..\creature_states_barck.c
..\creature_states_barck.h
..\creature_states_combt.c
..\creature_states_combt.h
..\creature_states_gardn.c
..\creature_states_gardn.h
..\creature_states_guard.c
..\creature_states_guard.h
..\creature_states_hero.c
..\creature_states_hero.h
..\creature_states_lair.c
..\creature_states_lair.h
..\creature_states_mood.c
..\creature_states_mood.h
..\creature_states_pray.c
..\creature_states_pray.h
..\creature_states_prisn.c
..\creature_states_prisn.h
..\creature_states_rsrch.c
..\creature_states_rsrch.h
..\creature_states_scavn.c
..\creature_states_scavn.h
..\creature_states_spdig.c
..\creature_states_spdig.h
..\creature_states_tortr.c
..\creature_states_tortr.h
..\creature_states_train.c
..\creature_states_train.h
..\creature_states_tresr.c
..\creature_states_tresr.h
..\creature_states_wrshp.c
..\creature_states_wrshp.h
..\dungeon_data.c
..\dungeon_data.h
..\dungeon_stats.c
..\dungeon_stats.h
..\engine_arrays.c
..\engine_arrays.h
..\engine_camera.c
..\engine_camera.h
..\engine_lenses.c
..\engine_lenses.h
..\engine_redraw.c
..\engine_redraw.h
..\engine_render.c
..\engine_render.h
..\engine_textures.c
..\engine_textures.h
..\frontend.cpp
..\frontend.h
..\frontmenu_ingame_evnt.c
..\frontmenu_ingame_evnt.h
..\frontmenu_ingame_evnt_data.cpp
..\frontmenu_ingame_map.c
..\frontmenu_ingame_map.h
..\frontmenu_ingame_opts.c
..\frontmenu_ingame_opts.h
..\frontmenu_ingame_opts_data.cpp
..\frontmenu_ingame_tabs.c
..\frontmenu_ingame_tabs.h
..\frontmenu_ingame_tabs_data.cpp
..\frontmenu_net.c
..\frontmenu_net.h
..\frontmenu_net_data.cpp
..\frontmenu_options.c
..\frontmenu_options.h
..\frontmenu_options_data.cpp
..\frontmenu_saves.c
..\frontmenu_saves.h
..\frontmenu_saves_data.cpp
..\frontmenu_select.c
..\frontmenu_select.h
..\frontmenu_select_data.cpp
..\frontmenu_specials.c
..\frontmenu_specials.h
..\front_credits.c
..\front_credits.h
..\front_easter.c
..\front_easter.h
..\front_fmvids.c
..\front_fmvids.h
..\front_highscore.c
..\front_highscore.h
..\front_input.c
..\front_input.h
..\front_landview.c
..\front_landview.h
..\front_lvlstats.c
..\front_lvlstats.h
..\front_lvlstats_data.cpp
..\front_network.c
..\front_network.h
..\front_simple.c
..\front_simple.h
..\front_torture.c
..\front_torture.h
..\front_torture_data.cpp
..\game_heap.c
..\game_heap.h
..\game_legacy.c
..\game_legacy.h
..\game_lghtshdw.c
..\game_lghtshdw.h
..\game_merge.c
..\game_merge.h
..\game_saves.c
..\game_saves.h
..\globals.h
..\gui_boxmenu.c
..\gui_boxmenu.h
..\gui_draw.c
..\gui_draw.h
..\gui_frontbtns.c
..\gui_frontbtns.h
..\gui_frontmenu.c
..\gui_frontmenu.h
..\gui_msgs.c
..\gui_msgs.h
..\gui_parchment.c
..\gui_parchment.h
..\gui_soundmsgs.c
..\gui_soundmsgs.h
..\gui_tooltips.c
..\gui_tooltips.h
..\gui_topmsg.c
..\gui_topmsg.h
..\keeperfx.hpp
..\KeeperSpeech.h
..\KeeperSpeechImp.c
..\kjm_input.c
..\kjm_input.h
..\lens_api.c
..\lens_api.h
..\lens_flyeye.cpp
..\lens_flyeye.h
..\lens_mist.cpp
..\lens_mist.h
..\light_data.c
..\light_data.h
..\lvl_filesdk1.c
..\lvl_filesdk1.h
..\lvl_script.c
..\lvl_script.h
..\magic.c
..\magic.h
..\main.cpp
..\map_blocks.c
..\map_blocks.h
..\map_columns.c
..\map_columns.h
..\map_data.c
..\map_data.h
..\map_events.c
..\map_events.h
..\map_utils.c
..\map_utils.h
..\music_player.c
..\music_player.h
..\net_game.c
..\net_game.h
..\net_sync.c
..\net_sync.h
..\packets.c
..\packets.h
..\player_compchecks.c
..\player_compevents.c
..\player_complookup.c
..\player_complookup.h
..\player_compprocs.c
..\player_comptask.c
..\player_computer.cpp
..\player_computer.h
..\player_data.c
..\player_data.h
..\player_instances.c
..\player_instances.h
..\player_states.c
..\player_states.h
..\player_utils.c
..\player_utils.h
..\power_hand.c
..\power_hand.h
..\power_process.c
..\power_process.h
..\power_specials.c
..\power_specials.h
..\room_data.c
..\room_data.h
..\room_entrance.c
..\room_entrance.h
..\room_garden.c
..\room_garden.h
..\room_graveyard.c
..\room_graveyard.h
..\room_jobs.c
..\room_jobs.h
..\room_lair.c
..\room_lair.h
..\room_library.c
..\room_library.h
..\room_list.c
..\room_list.h
..\room_scavenge.c
..\room_scavenge.h
..\room_util.c
..\room_util.h
..\room_workshop.c
..\room_workshop.h
..\scrcapt.c
..\scrcapt.h
..\skirmish_ai.c
..\skirmish_ai.h
..\skirmish_ai_actions.c
..\skirmish_ai_actions.h
..\skirmish_ai_map.cpp
..\skirmish_ai_map.h
..\skirmish_ai_planner.cpp
..\skirmish_ai_planner.h
..\skirmish_ai_rooms.cpp
..\skirmish_ai_rooms.h
..\skirmish_ai_values.c
..\skirmish_ai_values.h
..\slab_data.c
..\slab_data.h
..\sounds.c
..\sounds.h
..\spdigger_stack.c
..\spdigger_stack.h
..\tasks_list.c
..\tasks_list.h
..\thing_corpses.c
..\thing_corpses.h
..\thing_creature.c
..\thing_creature.h
..\thing_creature_data.cpp
..\thing_data.c
..\thing_data.h
..\thing_doors.c
..\thing_doors.h
..\thing_effects.c
..\thing_effects.h
..\thing_factory.c
..\thing_factory.h
..\thing_list.c
..\thing_list.h
..\thing_navigate.c
..\thing_navigate.h
..\thing_objects.c
..\thing_objects.h
..\thing_physics.c
..\thing_physics.h
..\thing_shots.c
..\thing_shots.h
..\thing_stats.c
..\thing_stats.h
..\thing_traps.c
..\thing_traps.h
..\version.h
..\vidfade.c
..\vidfade.h
..\vidmode.c
..\vidmode.h
..\vidmode_data.cpp
tools
....\campgn2pot
....\..........\campgn2pot.sh
....\dkillconv
....\.........\bin
....\.........\obj
....\.........\res
....\.........\...\dkillconv.ico
....\.........\...\dkillconv_stdres.rc
....\.........\src
....\.........\...\dkillconv.cpp
....\.........\...\dkillconv_version.h
....\.........\...\prog_options.h
....\.........\Makefile
....\nightlybld
....\..........\keeperfx_build.cron
....\..........\keeperfx_build.sh
....\png2bestpal
....\...........\bin
....\...........\obj
....\...........\res
....\...........\...\color_tbl_basic.txt
....\...........\...\color_tbl_landview.txt
....\...........\...\png2bestpal.ico
....\...........\...\png2bestpal_stdres.rc
....\...........\src
....\...........\...\png2bestpal.cpp
....\...........\...\png2bestpal_version.h
....\...........\Makefile
....\pngpal2raw
....\..........\bin
....\..........\docs
....\..........\....\pngpal2raw_readme.txt
....\..........\obj
....\..........\res
....\..........\...\pngpal2raw.ico
....\..........\...\pngpal2raw_stdres.rc
....\..........\src
....\..........\...\ci_string.h
....\..........\...\imagedata.cpp
....\..........\...\imagedata.h
....\..........\...\pngpal2raw.cpp
....\..........\...\pngpal2raw_version.h
....\..........\...\prog_options.h
....\..........\Makefile
....\po2ngdat
....\........\bin
....\........\docs
....\........\....\po2ngdat_readme.txt
....\........\obj
....\........\res
....\........\...\char_encoding_tbl_ch.txt
....\........\...\char_encoding_tbl_eu.txt
....\........\...\char_encoding_tbl_jp.txt
....\........\...\char_encoding_tbl_ru.txt
....\........\...\po2ngdat.ico
....\........\...\po2ngdat_stdres.rc
....\........\src
....\........\...\catalog.cpp
....\........\...\catalog.hpp
....\........\...\kfxenc.cpp
....\........\...\kfxenc.hpp
....\........\...\po2ngdat.cpp
....\........\...\po2ngdat_version.h
....\........\...\utf8_core.h
....\........\...\utf8_unchecked.h
....\........\Makefile
....\rnctools
....\........\bin
....\........\docs
....\........\....\rnc_readme.txt
....\........\obj
....\........\res
....\........\...\rnc.ico
....\........\...\rnc_stdres.rc
....\........\src
....\........\...\dernc.c
....\........\...\globals.h
....\........\...\lbfileio.c
....\........\...\lbfileio.h
....\........\...\lblogging.c
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....\........\...\lbpathutil.c
....\........\...\lbpathutil.h
....\........\...\lbrncbase.c
....\........\...\lbrncbase.h
....\........\...\lbrncpack.c
....\........\...\lbrncpack.h
....\........\...\rnc.c
....\........\...\rnc_version.h
....\........\Makefile
....\sndbanker
....\.........\bin
....\.........\obj
....\.........\res
....\.........\...\sndbanker.ico
....\.........\...\sndbanker_stdres.rc
....\.........\src
....\.........\...\prog_options.h
....\.........\...\sndbanker.cpp
....\.........\...\sndbanker_version.h
....\.........\Makefile
.cproject
.project
Makefile
peresec.bat
version.mk