Is said to be very triangular grid of cattle shows, do better than NVIDIA. We can try, initialization may take longer. The complete source code, has been tested.
File list:
tristripper-1.1.0-beta-5
.......................\doc
.......................\include
.......................\.......\detail
.......................\.......\......\cache_simulator.h
.......................\.......\......\connectivity_graph.h
.......................\.......\......\graph_array.h
.......................\.......\......\heap_array.h
.......................\.......\......\policy.h
.......................\.......\......\types.h
.......................\.......\public_types.h
.......................\.......\tri_stripper.h
.......................\lib
.......................\...\libtristripper.vcproj
.......................\src
.......................\...\connectivity_graph.cpp
.......................\...\policy.cpp
.......................\...\tri_stripper.cpp
.......................\test
.......................\....\models
.......................\....\......\skull.vxo
.......................\....\......\starship.vxo
.......................\....\base_exception.h
.......................\....\fileio.h
.......................\....\glut32.dll
.......................\....\gl_mesh.cpp
.......................\....\gl_mesh.h
.......................\....\gl_model.cpp
.......................\....\gl_model.h
.......................\....\gl_renderer.cpp
.......................\....\gl_renderer.h
.......................\....\high_res_timer.cpp
.......................\....\high_res_timer.h
.......................\....\main.cpp
.......................\....\static_assert.h
.......................\....\stdafx.cpp
.......................\....\stdafx.h
.......................\....\stdint.h
.......................\....\test.vcproj
.......................\....\varrays_normalizer.cpp
.......................\....\varrays_normalizer.h
.......................\Makefile
.......................\tristripper.sln