Simple opengl scene graph implementation.Support for Cameras, transformations and lights.Comes with example.
File list:
Camera.cpp
Camera.h
Control.cpp
Control.h
Creature.cpp
Creature.h
glut32.dll
Light.cpp
Light.h
Main.cpp
Node.cpp
Node.h
NodeGeometry.cpp
NodeGeometry.h
NodeGraphic.cpp
NodeGraphic.h
NodeGrid.cpp
NodeGrid.h
NodeSimpleGrid.cpp
NodeSimpleGrid.h
NodeTransform.cpp
NodeTransform.h
O3DColor.cpp
O3DColor.h
O3DRotation.cpp
O3DRotation.h
O3DTranslation.cpp
O3DTranslation.h
O3DVertex.cpp
O3DVertex.h
Randomizer.cpp
Randomizer.h
Variante1.exe
View.cpp
View.h