Code subject: openGL shadow mapping example
File list:
Shadow Mapping Tutorial-
.......................\Extensions
.......................\..........\ARB_multitexture_extension.cpp
.......................\..........\ARB_multitexture_extension.h
.......................\..........\EXT_texture_env_combine_extension.cpp
.......................\..........\EXT_texture_env_combine_extension.h
.......................\GLee
.......................\....\extensionList.txt
.......................\....\GLee.c
.......................\....\GLee.h
.......................\....\readme.txt
.......................\Maths
.......................\.....\COLOR.cpp
.......................\.....\COLOR.h
.......................\.....\Maths.h
.......................\.....\MATRIX4X4.cpp
.......................\.....\MATRIX4X4.h
.......................\.....\PLANE.cpp
.......................\.....\PLANE.h
.......................\.....\VECTOR2D.cpp
.......................\.....\VECTOR2D.h
.......................\.....\VECTOR3D.cpp
.......................\.....\VECTOR3D.h
.......................\.....\VECTOR4D.cpp
.......................\.....\VECTOR4D.h
.......................\FPS_COUNTER.cpp
.......................\FPS_COUNTER.h
.......................\License.txt
.......................\main.cpp
.......................\main.h
.......................\Readme.txt
.......................\scene.cpp
.......................\scene.h
.......................\Shadow Mapping.exe
.......................\Shadow Mapping.sln
.......................\Shadow Mapping.sln.old
.......................\Shadow Mapping.suo
.......................\Shadow Mapping.vcproj
.......................\Shadow Mapping.vcproj.8.00.old
.......................\Shadow Mapping.vcproj.mohamed-PC.mohamed.user
.......................\TIMER.cpp
.......................\TIMER.h
.......................\UpgradeLog.XML