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mapwin1423
  • Classification:Windows/.NET - Other WINDOWS program
  • Development Tool:Visual C++
  • Sise:442 KB
  • Upload time:2014/6/26 15:22:00
  • Uploader:rajesh.m
  • Download Statistics:
Description
a program to generated isomap file. This file can be then be read and play via c++ program using opengl.


TEST.BMP

File list:
mapwin1423
.........\DOCS
.........\....\images
.........\....\......\blprop.png
blprop.png
.........\....\......\fringe.png
fringe.png
.........\....\......\hexdiag1.gif
hexdiag1.gif
.........\....\......\isodiag1.gif
isodiag1.gif
.........\....\......\isodiag2.gif
isodiag2.gif
.........\....\......\laypath.png
laypath.png
.........\....\......\newiso.bmp
newiso.bmp
.........\....\......\smooth.bmp
smooth.bmp
.........\....\......\TEST.BMP
TEST.BMP
.........\....\luascript.html
.........\....\mapdefs.h
.........\....\MAPWIN.HTM
.........\....\mapwin32pro.html
.........\....\readobj.c
.........\....\vhistory.html
.........\luascr
.........\......\Anim Test.lua
.........\......\Area.lua
.........\......\Autofringe.lua
.........\......\BlockProp.lua
.........\......\Brush Test.lua
.........\......\COPYRIGHT
.........\......\Dialogue Example.lua
.........\......\Dialogue Proc.lua
.........\......\Export all layers as MAR.lua
.........\......\Export binary file.lua
.........\......\Export Flash actionscript.lua
.........\......\Export GBA 16x16 table.lua
.........\......\Export Tiles as BMPs.lua
.........\......\Find block in map.lua
.........\......\FMP info.lua
.........\......\Layer count.lua
.........\......\Merge layers.lua
.........\......\ObjectProp.lua
.........\......\Placer.lua
.........\......\PNGLicense
.........\......\Random distribution.lua
.........\......\Read textfile.lua
.........\......\Set colourkey transparency.lua
.........\......\Set palette index.lua
.........\......\Set Text Strings old.lua
.........\......\Set Text Strings.lua
.........\......\Show mouse coords.lua
.........\......\Solid rectangle.lua
.........\......\Swap layers.lua
.........\......\Swap palette indexes.lua
.........\......\Tile graphic test.lua
.........\MAPS
.........\....\FATALM.FMP
.........\....\FM2L1.FMP
.........\....\Future.fmp
.........\....\Hextst.fmp
.........\....\Hextst2.fmp
.........\....\Isotst.fmp
.........\....\ISO_LR.FMP
.........\....\PROJA.FMP
.........\....\smooth.fmp
.........\....\Test.fmp
.........\....\TEST2.FMP
.........\mapwin.exe
.........\MAPWIN.INI
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