
File list:
irrEdit-1.4.1
............\doc
............\...\imgtut
............\...\......\added_light.jpg

............\...\......\add_light.jpg

............\...\......\add_static_mesh.jpg

............\...\......\dark_mesh.jpg

............\...\......\lightmapping_options.jpg

............\...\......\lightmapping_selection.jpg

............\...\......\lightmap_result.jpg

............\...\......\light_properties.jpg

............\...\......\move_light_top.jpg

............\...\......\show_lightmapper_window.jpg

............\...\documentation.html
............\...\license.html
............\...\lightmapper.html
............\...\scripting.html
............\...\style.css
............\meshes
............\......\cellar.irrmesh.lightmaps
............\......\........................\1.png

............\......\axe.jpg

............\......\cellar.irrmesh
............\......\dwarf-Read-Me.txt
............\......\dwarf.jpg

............\......\dwarf.x
............\......\fw12b.jpg

............\......\house.3ds
............\......\irr_room.3ds
............\......\leafsa.png

............\......\PLANTS09.jpg

............\......\room.3ds
............\......\tree_cluster_13.3ds
............\plugins
............\.......\exampleGamePlugin.dll
............\.......\exampleSceneNodePlugin.dll
............\.......\irrKlangSceneNodePlugin.dll
............\.......\source.txt
............\resources
............\.........\edit_camera.bmp

............\.........\empty.bmp

............\.........\file_new.bmp

............\.........\file_open.bmp

............\.........\file_save.bmp

............\.........\irredit.ico
............\.........\logo.bmp

............\.........\move.bmp

............\.........\rotate.bmp

............\.........\scale.bmp

............\.........\sceneNode_animatedMesh.bmp

............\.........\sceneNode_billBoard.bmp

............\.........\sceneNode_camera.bmp

............\.........\sceneNode_cameraFPS.bmp

............\.........\sceneNode_cameraMaya.bmp

............\.........\sceneNode_cube.bmp

............\.........\sceneNode_dummyTransformation.bmp

............\.........\sceneNode_empty.bmp

............\.........\sceneNode_examplePluginSceneNode.bmp

............\.........\sceneNode_irrKlangSceneNode.bmp

............\.........\sceneNode_light.bmp

............\.........\sceneNode_mesh.bmp

............\.........\sceneNode_octTree.bmp

............\.........\sceneNode_particleSystem.bmp

............\.........\sceneNode_portal.bmp

............\.........\sceneNode_portalSystem.bmp

............\.........\sceneNode_shadowVolume.bmp

............\.........\sceneNode_skybox.bmp

............\.........\sceneNode_sound.bmp

............\.........\sceneNode_sphere.bmp

............\.........\sceneNode_terrain.bmp

............\.........\sceneNode_test.bmp

............\.........\sceneNode_text.bmp

............\.........\sceneNode_unknown.bmp

............\.........\sceneNode_waterSurface.bmp

............\.........\tools_start.bmp

............\.........\tools_stop.bmp

............\.........\view_front.bmp

............\.........\view_left.bmp

............\.........\view_lightmapper.bmp

............\.........\view_meshes.bmp

............\.........\view_outputwindow.bmp

............\.........\view_perspective.bmp

............\.........\view_properties.bmp

............\.........\view_scenegraph.bmp

............\.........\view_scripting.bmp

............\.........\view_textures.bmp

............\.........\view_toolbox.bmp

............\.........\view_top.bmp

............\scenes
............\......\example.irr
............\......\particles.irr
............\......\sound.irr
............\......\terrain.irr
............\scripts
............\.......\autostart_example.nut
............\.......\autostart_setworking_directory.nut
............\.......\autostart_togglewireframe.nut
............\.......\examplescript_icon.bmp

............\.......\togglewireframe_icon.bmp

............\sounds
............\......\bell.wav
............\......\explosion.wav
............\......\license.txt
............\......\MF-W-90.XM
............\source
............\......\examplePlugins
............\......\..............\exampleGamePlugin
............\......\..............\.................\exampleGamePlugin.cpp
............\......\..............\.................\exampleGamePlugin.h
............\......\..............\.................\exampleGamePlugin.vcproj
............\......\..............\exampleSceneNodePlugin
............\......\..............\......................\exampleSceneNodePlugin.cpp
............\......\..............\......................\exampleSceneNodePlugin.h
............\......\..............\......................\exampleSceneNodePlugin.vcproj
............\......\..............\irrKlangSceneNode
............\......\..............\.................\irrKlangSceneNode.cpp
............\......\..............\.................\irrKlangSceneNode.h
............\......\..............\.................\irrKlangSceneNodePlugin.cpp
............\......\..............\.................\irrKlangSceneNodePlugin.vcproj
............\......\irrEditLib
............\......\..........\include
............\......\..........\.......\EPhysicsEngineTypes.h
............\......\..........\.......\IBody.h
............\......\..........\.......\IirrEditPlugin.h
............\......\..........\.......\IPhysicsSimulation.h
............\......\..........\.......\irrEdit.h
............\......\..........\.......\irrEditServices.h
............\......\..........\.......\ISceneNodeAnimatorPhysicsBody.h
............\......\..........\.......\IScriptEngine.h
............\......\..........\irrEditLib.lib
............\......\irrlicht
............\......\........\include
............\......\........\.......\aabbox3d.h
............\......\........\.......\CMeshBuffer.h
............\......\........\.......\coreutil.h
............\......\........\.......\dimension2d.h
............\......\........\.......\ECullingTypes.h
............\......\........\.......\EDebugSceneTypes.h
............\......\........\.......\EDriverFeatures.h
............\......\........\.......\EDriverTypes.h
............\......\........\.......\EGUIElementTypes.h
............\......\........\.......\EMaterialFlags.h
............\......\........\.......\EMaterialTypes.h
............\......\........\.......\EMeshWriterEnums.h
............\......\........\.......\EMessageBoxFlags.h
............\......\........\.......\ESceneNodeAnimatorTypes.h
............\......\........\.......\ESceneNodeTypes.h
............\......\........\.......\ETerrainElements.h
............\......\........\.......\fast_atof.h
............\......\........\.......\heapsort.h
............\......\........\.......\IAnimatedMesh.h
............\......\........\.......\IAnimatedMeshMD2.h
............\......\........\.......\IAnimatedMeshMD3.h
............\......\........\.......\IAnimatedMeshSceneNode.h
............\......\........\.......\IAttributeExchangingObject.h
............\......\........\.......\IAttributes.h
............\......\........\.......\IBillboardSceneNode.h
............\......\........\.......\IBoneSceneNode.h
............\......\........\.......\ICameraSceneNode.h
............\......\........\.......\ICursorControl.h
............\......\........\.......\IDummyTransformationSceneNode.h
............\......\........\.......\IEventReceiver.h
............\......\........\.......\IFileList.h
............\......\........\.......\IFileSystem.h
............\......\........\.......\IGPUProgrammingServices.h
............\......\........\.......\IGUIButton.h
............\......\........\.......\IGUICheckBox.h
............\......\........\.......\IGUIColorSelectDialog.h
............\......\........\.......\IGUIComboBox.h
............\......\........\.......\IGUIContextMenu.h
............\......\........\.......\IGUIEditBox.h
............\......\........\.......\IGUIElement.h
............\......\........\.......\IGUIElementFactory.h
............\......\........\.......\IGUIEnvironment.h
............\......\........\.......\IGUIFileOpenDialog.h
............\......\........\.......\IGUIFont.h
............\......\........\.......\IGUIFontBitmap.h
............\......\........\.......\IGUIImage.h
............\......\........\.......\IGUIInOutFader.h
............\......\........\.......\IGUIListBox.h
............\......\........\.......\IGUIMeshViewer.h
............\......\........\.......\IGUIScrollBar.h
............\......\........\.......\IGUISkin.h
............\......\........\.......\IGUISpinBox.h
............\......\........\.......\IGUISpriteBank.h
............\......\........\.......\IGUIStaticText.h
............\......\........\.......\IGUITabControl.h
............\......\........\.......\IGUIToolbar.h
............\......\........\.......\IGUIWindow.h
............\......\........\.......\IImage.h
............\......\........\.......\IImageLoader.h
............\......\........\.......\IImageWriter.h
............\......\........\.......\ILightSceneNode.h
............\......\........\.......\ILogger.h
............\......\........\.......\IMaterialRenderer.h
............\......\........\.......\IMaterialRendererServices.h
............\......\........\.......\IMesh.h
............\......\........\.......\IMeshBuffer.h
............\......\........\.......\IMeshCache.h
............\......\........\.......\IMeshLoader.h
............\......\........\.......\IMeshManipulator.h
............\......\........\.......\IMeshSceneNode.h
............\......\........\.......\IMeshWriter.h
............\......\........\.......\IMetaTriangleSelector.h
............\......\........\.......\IOSOperator.h
............\......\........\.......\IParticleAffector.h
............\......\........\.......\IParticleAnimatedMeshSceneNodeEmitter.h
............\......\........\.......\IParticleAttractionAffector.h
............\......\........\.......\IParticleBoxEmitter.h
............\......\........\.......\IParticleCylinderEmitter.h
............\......\........\.......\IParticleEmitter.h
............\......\........\.......\IParticleFadeOutAffector.h
............\......\........\.......\IParticleGravityAffector.h
............\......\........\.......\IParticleMeshEmitter.h
............\......\........\.......\IParticleRingEmitter.h
............\......\........\.......\IParticleRotationAffector.h
............\......\........\.......\IParticleSphereEmitter.h
............\......\........\.......\IParticleSystemSceneNode.h
............\......\........\.......\IQ3LevelMesh.h
............\......\........\.......\IQ3Shader.h
............\......\........\.......\IReadFile.h
............\......\........\.......\IReferenceCounted.h
............\......\........\.......\irrAllocator.h
............\......\........\.......\irrArray.h
............\......\........\.......\IrrCompileConfig.h
............\......\........\.......\irrlicht.h
............\......\........\.......\IrrlichtDevice.h
............\......\........\.......\irrList.h
............\......\........\.......\irrMap.h
............\......\........\.......\irrMath.h
............\......\........\.......\irrString.h
............\......\........\.......\irrTypes.h
............\......\........\.......\irrXML.h
............\......\........\.......\ISceneCollisionManager.h
............\......\........\.......\ISceneManager.h
............\......\........\.......\ISceneNode.h
............\......\........\.......\ISceneNodeAnimator.h
............\......\........\.......\ISceneNodeAnimatorCollisionResponse.h
............\......\........\.......\ISceneNodeAnimatorFactory.h
............\......\........\.......\ISceneNodeFactory.h
............\......\........\.......\ISceneUserDataSerializer.h
............\......\........\.......\IShaderConstantSetCallBack.h
............\......\........\.......\IShadowVolumeSceneNode.h
............\......\........\.......\ISkinnedMesh.h
............\......\........\.......\ITerrainSceneNode.h
............\......\........\.......\ITextSceneNode.h
............\......\........\.......\ITexture.h
............\......\........\.......\ITimer.h
............\......\........\.......\ITriangleSelector.h
............\......\........\.......\IVideoDriver.h
............\......\........\.......\IVideoModeList.h
............\......\........\.......\IWriteFile.h
............\......\........\.......\IXMLReader.h
............\......\........\.......\IXMLWriter.h
............\......\........\.......\Keycodes.h
............\......\........\.......\line2d.h
............\......\........\.......\line3d.h
............\......\........\.......\matrix4.h
............\......\........\.......\plane3d.h
............\......\........\.......\position2d.h
............\......\........\.......\quaternion.h
............\......\........\.......\rect.h
............\......\........\.......\S3DVertex.h
............\......\........\.......\SAnimatedMesh.h
............\......\........\.......\SceneParameters.h
............\......\........\.......\SColor.h
............\......\........\.......\SExposedVideoData.h
............\......\........\.......\SIrrCreationParameters.h
............\......\........\.......\SKeyMap.h
............\......\........\.......\SLight.h
............\......\........\.......\SMaterial.h
............\......\........\.......\SMaterialLayer.h
............\......\........\.......\SMesh.h
............\......\........\.......\SMeshBuffer.h
............\......\........\.......\SMeshBufferLightMap.h
............\......\........\.......\SMeshBufferTangents.h
............\......\........\.......\SParticle.h
............\......\........\.......\SSharedMeshBuffer.h
............\......\........\.......\SSkinMeshBuffer.h
............\......\........\.......\SViewFrustum.h
............\......\........\.......\triangle3d.h
............\......\........\.......\vector2d.h
............\......\........\.......\vector3d.h
............\......\........\changes.txt
............\......\........\readme.txt
............\textures
............\........\editor_defaults
............\........\...............\default_billboard.png

............\........\...............\default_detailmap.jpg

............\........\...............\default_light.png

............\........\...............\default_particle.png

............\........\...............\default_skybox0.jpg

............\........\...............\default_skybox1.jpg

............\........\...............\default_skybox2.jpg

............\........\...............\default_skybox3.jpg

............\........\...............\default_skyboxdn.jpg

............\........\...............\default_skyboxup.jpg

............\........\...............\default_sound.png

............\........\...............\default_terrain_heightmap.bmp

............\........\...............\default_terrain_texture.jpg

............\........\...............\default_texture.png

............\........\fx
............\........\..\sprites
............\........\..\.......\Particle.tga
............\........\..\.......\particlewhite.bmp

............\........\..\.......\redparticle.bmp

............\........\..\.......\Thumbs.db
............\........\..\.......\verysimpleglow_1-1.png

............\........\grounds
............\........\.......\BrownGround_1-1.jpg

............\........\walls
............\........\.....\CrackedGround_1-6.jpg

............\........\.....\Thumbs.db
............\ikpMP3.dll
............\irrEdit.exe
............\irrEditLib.dll
............\irrKlang.dll
............\Irrlicht.dll
............\license.txt
............\msvcr71.dll