
File list:
BlurAndGlow
..........\BlurAndGlow
..........\...........\Content
..........\...........\.......\bin
..........\...........\.......\...\x86
..........\...........\.......\...\...\Debug
..........\...........\.......\...\...\Release
..........\...........\.......\...\Xbox 360
..........\...........\.......\...\........\Debug
..........\...........\.......\Effects
..........\...........\.......\.......\Blur.fx
..........\...........\.......\obj
..........\...........\.......\...\x86
..........\...........\.......\...\...\Debug
..........\...........\.......\...\...\.....\TempPE
..........\...........\.......\...\...\.....\Content.contentproj.FileListAbsolute.txt
..........\...........\.......\...\...\.....\ContentPipeline.xml
..........\...........\.......\...\...\.....\ResolveAssemblyReference.cache
..........\...........\.......\...\...\Release
..........\...........\.......\...\...\.......\TempPE
..........\...........\.......\...\Xbox 360
..........\...........\.......\...\........\Debug
..........\...........\.......\...\........\.....\Content.contentproj.FileListAbsolute.txt
..........\...........\.......\...\........\.....\ContentPipeline.xml
..........\...........\.......\Textures
..........\...........\.......\........\Background.jpg

..........\...........\.......\Content.contentproj
..........\...........\.......\Content.contentproj.user
..........\...........\Properties
..........\...........\..........\AssemblyInfo.cs
..........\...........\BlurAndGlow [Xbox 360].csproj
..........\...........\BlurAndGlow [Xbox 360].csproj.Debug.cachefile
..........\...........\BlurAndGlow.csproj
..........\...........\BlurAndGlow.csproj.Debug.cachefile
..........\...........\BlurAndGlow.csproj.user
..........\...........\Game.ico
..........\...........\Game1.cs
..........\...........\GameThumbnail.png

..........\...........\Program.cs
..........\BlurAndGlow.sln
..........\BlurAndGlow.suo