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SkinnedModelDemo_1
  • Classification:Windows/.NET - C # Programming
  • Development Tool:CSharp
  • Sise:1.34 MB
  • Upload time:2011/6/7 19:46:09
  • Uploader:waqasjalali
  • Download Statistics:
Description
How to create model processor for use in XNA projects Part I Code


GameThumbnail.png

File list:
SkinnedModelDemo_1
.................\Docs
.................\....\figure 2.1.JPG
figure2.1.JPG
.................\....\figure 2.2.JPG
figure2.2.JPG
.................\....\figure 2.3.JPG
figure2.3.JPG
.................\....\figure 3.1.JPG
figure3.1.JPG
.................\....\figure 3.2.JPG
figure3.2.JPG
.................\....\figure 4.1.JPG
figure4.1.JPG
.................\....\figure 4.2.JPG
figure4.2.JPG
.................\....\figure 4.3.JPG
figure4.3.JPG
.................\....\figure 4.4.JPG
figure4.4.JPG
.................\....\figure 4.5.JPG
figure4.5.JPG
.................\....\figure 4.6.JPG
figure4.6.JPG
.................\....\figure 4.7.JPG
figure4.7.JPG
.................\....\Skeletal Animation Programming.doc
.................\....\Thumbs.db
.................\SkinnedModel
.................\............\bin
.................\............\...\x86
.................\............\...\...\Debug
.................\............\...\...\.....\Content
.................\............\...\...\.....\SkinnedModel.dll
.................\............\...\...\.....\SkinnedModel.pdb
.................\............\...\...\Release
.................\............\Content
.................\............\.......\bin
.................\............\.......\...\x86
.................\............\.......\...\...\Debug
.................\............\.......\...\...\Release
.................\............\.......\obj
.................\............\.......\...\x86
.................\............\.......\...\...\Debug
.................\............\.......\...\...\.....\TempPE
.................\............\.......\...\...\.....\ContentPipeline.xml
.................\............\.......\...\...\Release
.................\............\.......\...\...\.......\TempPE
.................\............\.......\...\Content.contentproj.FileListAbsolute.txt
.................\............\.......\Content.contentproj
.................\............\obj
.................\............\...\x86
.................\............\...\...\Debug
.................\............\...\...\.....\Refactor
.................\............\...\...\.....\TempPE
.................\............\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
.................\............\...\...\.....\SkinnedModel.dll
.................\............\...\...\.....\SkinnedModel.obj.x86.Debug.Microsoft.Xna.Framework.RuntimeProfile.txt
.................\............\...\...\.....\SkinnedModel.pdb
.................\............\...\...\Release
.................\............\...\...\.......\TempPE
.................\............\...\SkinnedModel.csproj.FileListAbsolute.txt
.................\............\Properties
.................\............\..........\AssemblyInfo.cs
.................\............\SkinnedModel.csproj
.................\............\SkinningData.cs
.................\............\SkinningDataReaders.cs
.................\SkinnedModelDemo
.................\................\bin
.................\................\...\x86
.................\................\...\...\Debug
.................\................\...\...\.....\Content
.................\................\...\...\.....\SkinnedModelDemo.exe
.................\................\...\...\.....\SkinnedModelDemo.pdb
.................\................\...\...\Release
.................\................\Content
.................\................\.......\bin
.................\................\.......\...\x86
.................\................\.......\...\...\Debug
.................\................\.......\...\...\Release
.................\................\.......\obj
.................\................\.......\...\x86
.................\................\.......\...\...\Debug
.................\................\.......\...\...\.....\Refactor
.................\................\.......\...\...\.....\TempPE
.................\................\.......\...\...\.....\ContentPipeline.xml
.................\................\.......\...\...\.....\ResolveAssemblyReference.cache
.................\................\.......\...\...\Release
.................\................\.......\...\...\.......\TempPE
.................\................\.......\...\Content.contentproj.FileListAbsolute.txt
.................\................\.......\Content.contentproj
.................\................\obj
.................\................\...\x86
.................\................\...\...\Debug
.................\................\...\...\.....\TempPE
.................\................\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
.................\................\...\...\.....\ResolveAssemblyReference.cache
.................\................\...\...\.....\SkinnedModelDemo.exe
.................\................\...\...\.....\SkinnedModelDemo.obj.x86.Debug.Microsoft.Xna.Framework.RuntimeProfile.txt
.................\................\...\...\.....\SkinnedModelDemo.pdb
.................\................\...\...\Release
.................\................\...\...\.......\TempPE
.................\................\...\SkinnedModelDemo.csproj.FileListAbsolute.txt
.................\................\Properties
.................\................\..........\AssemblyInfo.cs
.................\................\Game.ico
Game.ico
.................\................\Game1.cs
.................\................\GameThumbnail.png
GameThumbnail.png
.................\................\Program.cs
.................\................\SkinnedModelDemo.csproj
.................\SkinnedModelProcessor
.................\.....................\bin
.................\.....................\...\x86
.................\.....................\...\...\Debug
.................\.....................\...\...\.....\Content
.................\.....................\...\...\.....\SkinnedModel.dll
.................\.....................\...\...\.....\SkinnedModel.pdb
.................\.....................\...\...\.....\SkinnedModelProcessor.dll
.................\.....................\...\...\.....\SkinnedModelProcessor.pdb
.................\.....................\...\...\Release
.................\.....................\Content
.................\.....................\.......\bin
.................\.....................\.......\...\x86
.................\.....................\.......\...\...\Debug
.................\.....................\.......\...\...\Release
.................\.....................\.......\obj
.................\.....................\.......\...\x86
.................\.....................\.......\...\...\Debug
.................\.....................\.......\...\...\.....\Refactor
.................\.....................\.......\...\...\.....\TempPE
.................\.....................\.......\...\...\.....\ContentPipeline.xml
.................\.....................\.......\...\...\Release
.................\.....................\.......\...\...\.......\TempPE
.................\.....................\.......\...\Content.contentproj.FileListAbsolute.txt
.................\.....................\.......\Content.contentproj
.................\.....................\obj
.................\.....................\...\x86
.................\.....................\...\...\Debug
.................\.....................\...\...\.....\Refactor
.................\.....................\...\...\.....\TempPE
.................\.....................\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
.................\.....................\...\...\.....\ResolveAssemblyReference.cache
.................\.....................\...\...\.....\SkinnedModelProcessor.dll
.................\.....................\...\...\.....\SkinnedModelProcessor.obj.x86.Debug.Microsoft.Xna.Framework.RuntimeProfile.txt
.................\.....................\...\...\.....\SkinnedModelProcessor.pdb
.................\.....................\...\...\Release
.................\.....................\...\...\.......\TempPE
.................\.....................\...\SkinnedModelProcessor.csproj.FileListAbsolute.txt
.................\.....................\Properties
.................\.....................\..........\AssemblyInfo.cs
.................\.....................\SkinnedModelProcessor.cs
.................\.....................\SkinnedModelProcessor.csproj
.................\.....................\SkinningDataWriters.cs
.................\SkinningData
.................\............\bin
.................\............\...\x86
.................\............\...\...\Debug
.................\............\...\...\Release
.................\............\Content
.................\............\.......\bin
.................\............\.......\...\x86
.................\............\.......\...\...\Debug
.................\............\.......\...\...\Release
.................\............\.......\obj
.................\............\.......\...\x86
.................\............\.......\...\...\Debug
.................\............\.......\...\...\.....\TempPE
.................\............\.......\...\...\Release
.................\............\.......\...\...\.......\TempPE
.................\............\.......\Content.contentproj
.................\............\obj
.................\............\...\x86
.................\............\...\...\Debug
.................\............\...\...\.....\TempPE
.................\............\...\...\Release
.................\............\...\...\.......\TempPE
.................\............\Properties
.................\............\..........\AssemblyInfo.cs
.................\............\Class1.cs
.................\............\SkinningData.csproj
.................\SkinnedModelDemo.sln
.................\SkinnedModelDemo.suo
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