| 26.ddX_demos |
| This article explains how my class CDXSurfaceMgr can be used to facilitate Double Buffered drawing / graphics. Has been tested. |
| time: 2012-04-08 size:47.0 KB KB tool:Visual C++ down: 0 |
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| 27.dx9_texture |
| DX9 Texture example source code integrity. |
| time: 2012-04-08 size:72.0 KB KB tool:Visual C++ down: 0 |
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| 28.water_in3Dapps |
| This project shows how to render realistic water using DirectX |
| time: 2012-04-08 size:442 KB KB tool:C++ down: 0 |
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| 29.Advanced Animation with DirectX (source code) |
| Advanced Animation with DirectX support code, explaining in detail the advanced 3D animation made by DricetX9, useful to game developers. |
| time: 2012-02-04 size:21.45 MB KB tool:Visual C++ down: 4 |
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| 30.DirectShowKFZN |
| "DirectShow Development Guide" complementary code |
| time: 2012-02-03 size:387 KB KB tool:Visual C++ down: 0 |
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| 31.SStillCap |
| directshow demo code for web camera |
| time: 2012-02-02 size:40.0 KB KB tool:Visual C++ down: 0 |
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| 32.ceHoyaCamera_20071030 |
| you can capture image in mobile camera using directshow. |
| time: 2012-02-02 size:56.0 KB KB tool:Visual C++ down: 0 |
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| 33.FrameGrabberdemooo |
| Extracting bitmaps from movies using DirectShow complete source code, has been tested. |
| time: 2012-02-02 size:129 KB KB tool:Visual C++ down: 0 |
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| 34.FireworkSystem |
| Particle systems using DirectX 9 to achieve explosive, colorful beautiful pyrotechnic effect. Complete source code can be used directly. |
| time: 2012-02-02 size:347 KB KB tool:Visual C++ down: 2 |
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| 35.DirectSound |
| Microsoft DirectX SDK (November 2007) \ Samples \ C + + \ DirectSound |
| time: 2012-02-02 size:394 KB KB tool:Visual C++ down: 0 |
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| 36.DirectInput |
| Microsoft DirectX SDK (November 2007) \ Samples \ C + + \ DirectInput |
| time: 2012-02-02 size:265 KB KB tool:Visual C++ down: 0 |
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| 37.x264Filter_src |
| Written using open source X264 DirectShow Video Filter |
| time: 2012-02-02 size:1.52 MB KB tool:C-C++ down: 1 |
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| 38.ddirect3d |
| Basic intro Direct3D8, sets up the window and draws a few things (Visual C + + / DirectX project files) has been tested. |
| time: 2012-02-01 size:19.0 KB KB tool:Visual C++ down: 0 |
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| 39.PPlayCap |
| Simple capture application.This application creates a preview window for the first video capture device that it locates on the user s system (if any). It demonstrates a simple example of using the ICa |
| time: 2012-02-01 size:15.0 KB KB tool:Visual C++ down: 0 |
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| 40.DVBTSource_2.0.1.5src |
| TS stream analysis, implementation of DirectShow PushSource Filter, and more difficult to find resources. The complete source code, has passed the test. |
| time: 2012-02-01 size:121 KB KB tool:Visual C++ down: 4 |
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| 41.rtsp_source_filttter |
| morgan multimedia rtp source filter |
| time: 2012-02-01 size:757 KB KB tool:Visual C++ down: 0 |
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| 42.01_MultiTexture |
| Direct3D Vertex Vertex effect atomization atomization atomization effect results Direct3D Vertex Direct3D complete source code, has been tested. |
| time: 2012-02-01 size:3.04 MB KB tool:Visual C++ down: 0 |
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| 43.animatt |
| 3d engine with directx source code integrity, and can be used directly. |
| time: 2012-02-01 size:138 KB KB tool:Visual C++ down: 0 |
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| 44.DXInputDelphiTodddo |
| Delphi DirectX9, control joystick with directXinput and force feed back |
| time: 2012-02-01 size:860 KB KB tool:Delphi down: 0 |
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| 45.DDSPlayer |
| Play MP3 & AVI with DirectShow |
| time: 2012-02-01 size:4.86 MB KB tool:Visual C++ down: 0 |
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| 46.BoundingVolumes |
| Source code of displaying the bounding box of a mesh object. |
| time: 2012-02-01 size:528 KB KB tool:Visual C++ down: 0 |
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| 47.ProgressiveMesh |
| Using progressive mesh to dynamically create level of detail. |
| time: 2012-02-01 size:167 KB KB tool:Visual C++ down: 0 |
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| 48.XFileLoading |
| Using the direct3dx library to load a mesh object form X files. |
| time: 2012-02-01 size:155 KB KB tool:Visual C++ down: 0 |
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| 49.Cameraa |
| Using camera in directx9 program.This program creates a camera object and uses matrix and vector to implement the camera system. |
| time: 2012-02-01 size:220 KB KB tool:Visual C++ down: 0 |
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| 50.TTerrain |
| This program creates a terrain using directx9 techniques. |
| time: 2012-02-01 size:636 KB KB tool:Visual C++ down: 0 |
|