collection of algorithms, programs, andmathematical techniques for the computer graphics programmer, second version
File list:
gemsii
.....\BitCounting
.....\...........\bit32.c
.....\...........\Makefile
.....\...........\test.c
.....\dither
.....\......\dither.3
.....\......\dither.c
.....\......\Makefile
.....\intersect
.....\.........\intsph.c
.....\.........\inttor.c
.....\.........\Makefile
.....\inv_cmap
.....\........\inv_cmap.3
.....\........\inv_cmap.c
.....\........\Makefile
.....\Peano
.....\.....\main.c
.....\.....\Makefile
.....\.....\mapply.c
.....\.....\peano.c
.....\.....\types.h
.....\radiosity
.....\.........\draw.c
.....\.........\Makefile
.....\.........\rad.c
.....\.........\rad.h
.....\.........\README
.....\.........\room.c
.....\RealPixels
.....\..........\color.c
.....\..........\color.h
.....\..........\colrops.c
.....\..........\header.c
.....\..........\Makefile
.....\..........\rasterfile.h
.....\..........\ra_pr24.c
.....\..........\resolu.c
.....\viewcorr
.....\........\Makefile
.....\........\matrix.c
.....\........\matrix.h
.....\........\viewcorr.c
.....\........\viewcorr.h
.....\........\viewfind.c
.....\AllGems.TOC
.....\c_format.c
.....\Errata.GraphicsGemsII
.....\FastUpdate.c
.....\GGVecLib.c
.....\GraphicsGems.h
.....\Hilbert.c
.....\hot.c
.....\InterPhong.c
.....\inverse.c
.....\Makefile
.....\noise3.c
.....\quantizer.c
.....\ran_ramp.c
.....\RayCPhdron.c
.....\README
.....\rotate.c
.....\rotate8x8.c
.....\sparse.c
.....\TOC
.....\unmatrix.c
.....\unmatrix.h
.....\vector.h
.....\VoxelCache.c
.....\xlines.c