The Billboard sample illustrates the billboarding technique. Rather than rendering complex 3D models (such as a high-polygon tree model), billboarding renders a 2D image of the model and rotates it to always face the eyepoint. This technique is commonly used to render trees, clouds, smoke, explosions, and more. For more information, see Common Techniques and Special Effects.has passed the test.
File list:
Billboard
........\billboard.cpp
........\billboard.dsp
........\billboard.dsw
........\Billboard.jpg

........\Billboard.manifest
........\Billboard.sln
........\Billboard.vcproj
........\readme.txt
........\resource.h
........\winmain.rc