A sample project for simulating the ripple effect on water, in delphi (All versions)
File list:
Water
....\BMP.pas
....\reflection.bmp
....\water.dpr
....\water.exe
....\water2.dpr
....\water2.exe
....\wood1.bmp
Related source code
[Water] - Introduction to Water Program
[259-Study-of-Photovoltaic-Water-Pump...] - water pumping system
[Long-Term-Underwater] - Long Term Underwater Positioning Technologies for the Offshore Oil and Gas Industry
[Underwater] - Underwater Vehicle Positioning Based on Time of Arrival Measurements from a Single Beacon
[Color-Watermarking] - This code is one application of visible watermarking.
[Demo_Vid_Watermarking] - DM6437 using simulink
[Mo-phong-Watermark] - hiding data in images using watermaking
[UnderwaterCommunicationModel] - a matlab file to develop models for underwater acoustic communication networks
[audio_watermarking_mpeg1_attack] - compress the watermarked audio signal with the mpeg1 codec to test the robustnessinput : vector representing the watermarked audio fileoutput : vector representing the watermarked audio file compressed by the mpeg1 codec
[SVD-watermarking] - blind image watermarking...........image hidding in image using SVD