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twist
  • Classification:Graph program - OpenGL
  • Development Tool:Visual C++
  • Sise:754 KB
  • Upload time:2014/5/30 18:11:04
  • Uploader:viru5detected
  • Download Statistics:
Description
a visual c++ source codes to program twisting camera in opengl.


floor_grey.bmp

File list:
Twist
....\glut
....\....\0.bmp
0.bmp
....\....\1.bmp
1.bmp
....\....\2.bmp
2.bmp
....\....\3.bmp
3.bmp
....\....\4.bmp
4.bmp
....\....\5.bmp
5.bmp
....\....\6.bmp
6.bmp
....\....\7.bmp
7.bmp
....\....\8.bmp
8.bmp
....\....\9.bmp
9.bmp
....\....\floor_grey.bmp
floor_grey.bmp
....\....\FlyPath.h
....\....\flypath.txt
....\....\FPS.h
....\....\glew.h
....\....\glew32.dll
....\....\glew32.lib
....\....\glut.exe
....\....\glut.vcproj
....\....\sampler.fragment
....\....\sampler.vertex
....\....\shader.fragment
....\....\Shader.h
....\....\shader.vertex
....\....\Shapes.h
....\....\Texture.h
....\....\Twist.cpp
....\....\twist.fragment
....\....\twist.vertex
....\windows
....\....\0.bmp
0.bmp
....\....\1.bmp
1.bmp
....\....\2.bmp
2.bmp
....\....\3.bmp
3.bmp
....\....\4.bmp
4.bmp
....\....\5.bmp
5.bmp
....\....\6.bmp
6.bmp
....\....\7.bmp
7.bmp
....\....\8.bmp
8.bmp
....\....\9.bmp
9.bmp
....\....\floor_grey.bmp
floor_grey.bmp
....\....\FlyPath.h
....\....\flypath.txt
....\....\FPS.h
....\....\glew.h
....\....\glew32.dll
....\....\glew32.lib
....\....\glut.exe
....\....\glut.vcproj
....\....\sampler.fragment
....\....\sampler.vertex
....\....\shader.fragment
....\....\Shader.h
....\....\shader.vertex
....\....\Shapes.h
....\....\Texture.h
....\....\Twist.cpp
....\....\twist.fragment
....\....\twist.vertex
....\Twist.sln
....\Twist.suo
Related source code
[TwIST_v1] - inverse filter demo.this deblurs the image using inverse filter
[simen-twister-a589852] - Initial Repository creation20100214: initial push - code is lash-up of Compact Flash project. Most functions incomplete.Goals: * Support GCode from Skeinforge right out of the box* Use novel ultra-ultra-simple mechanical scheme using only hinge joints for horizontal positioning* Smooth, silent and accurate motion using 1/256 detent-force-corrected microsteps and 10 bit pwmStatus:* Runs on Arduino Mega / atmega1280* GCode interpreter complete* Linear interpolation machine control complete* Buffered, non blocking, asynchronous stepping so the rest of the system is free to generate new steps and parse g-code while the steppers are still steppin * Dynamic speed control with lookahead to avoid jerky cornering* Basic serial protocol complete-Initial Repository creation20100214: initial push - code is lash-up of Compact Flash project. Most functions incomplete.Goals: * Support GCode from Skeinforge right out of the box* Use novel ultra-ultra-simple mechanical scheme using only hinge joints for horizontal positioning* Smooth, silent and accurate motion using 1/256 detent-force-corrected microsteps and 10 bit pwmStatus:* Runs on Arduino Mega / atmega1280* GCode interpreter complete* Linear interpolation machine control complete* Buffered, non blocking, asynchronous stepping so the rest of the system is free to generate new steps and parse g-code while the steppers are still steppin * Dynamic speed control with lookahead to avoid jerky cornering* Basic serial protocol complete
[TwIST_v1] - Using two-step iterative shrinkage method and compressed sensing image reconstruction of complex Wavelet transform source code integrity, and can be used directly.
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