Its an opengl based project which helps to create particles and explode the particles based on the life of the particles.
File list:
OpenGLParticleSystem
...................\Executable
...................\..........\cs.glsl
...................\..........\fs.glsl
...................\..........\glew32.dll
...................\..........\GLFW.dll
...................\..........\gs.glsl
...................\..........\OpenGL_Particle_System.exe
...................\..........\Particle.tga
...................\..........\particles.xml
...................\..........\vs.glsl
...................\..........\xerces-c_3_1.dll
...................\Source Code
...................\...........\Attractor.h
...................\...........\AttractorModel.h
...................\...........\BufferBaseModel.h
...................\...........\Camera.h
...................\...........\CameraModel.h
...................\...........\Classes.h
...................\...........\cs.glsl
...................\...........\FreeLookCamera.h
...................\...........\fs.glsl
...................\...........\GLFWInput.cpp
...................\...........\GLFWInput.h
...................\...........\GLFWTimer.h
...................\...........\GLFWWindow.h
...................\...........\GLMAttractorUpdate.h
...................\...........\gs.glsl
...................\...........\IAttractorUpdate.h
...................\...........\ICameraRender.h
...................\...........\InhomogenousContainer.h
...................\...........\Input.h
...................\...........\main.cpp
...................\...........\Particle.h
...................\...........\Particle.tga
...................\...........\ParticleManager.cpp
...................\...........\ParticleManager.h
...................\...........\particles.xml
...................\...........\ParticleSystem.cpp
...................\...........\ParticleSystem.h
...................\...........\ParticleTexture.cpp
...................\...........\ParticleTexture.h
...................\...........\ShaderBaseModel.h
...................\...........\ShaderManager.cpp
...................\...........\ShaderManager.h
...................\...........\textFile.h
...................\...........\Timer.cpp
...................\...........\Timer.h
...................\...........\XMLParser.cpp
...................\...........\XMLParser.h
...................\README.txt