the foundation of computer graphics with opengl
File list:
OpenGL_BouncingBall
..................\Debug
..................\.....\cl.command.1.tlog
..................\.....\CL.read.1.tlog
..................\.....\CL.write.1.tlog
..................\.....\link-cvtres.read.1.tlog
..................\.....\link-cvtres.write.1.tlog
..................\.....\link.240-cvtres.read.1.tlog
..................\.....\link.240-cvtres.write.1.tlog
..................\.....\link.240.read.1.tlog
..................\.....\link.240.write.1.tlog
..................\.....\link.command.1.tlog
..................\.....\link.read.1.tlog
..................\.....\link.write.1.tlog
..................\.....\main.obj
..................\.....\mt.command.1.tlog
..................\.....\mt.read.1.tlog
..................\.....\mt.write.1.tlog
..................\.....\OpenGL_BouncingBall.exe.embed.manifest
..................\.....\OpenGL_BouncingBall.exe.embed.manifest.res
..................\.....\OpenGL_BouncingBall.exe.intermediate.manifest
..................\.....\OpenGL_BouncingBall.lastbuildstate
..................\.....\OpenGL_BouncingBall.log
..................\.....\OpenGL_BouncingBall_manifest.rc
..................\.....\rc.command.1.tlog
..................\.....\rc.read.1.tlog
..................\.....\rc.write.1.tlog
..................\.....\vc100.idb
..................\.....\vc100.pdb
..................\main.cpp
..................\OpenGL_BouncingBall.vcxproj
..................\OpenGL_BouncingBall.vcxproj.filters
..................\OpenGL_BouncingBall.vcxproj.user