the foundation of computer graphics with opengl
File list:
OpenGL_IdleFunc
..............\Debug
..............\.....\cl.command.1.tlog
..............\.....\CL.read.1.tlog
..............\.....\CL.write.1.tlog
..............\.....\link-cvtres.read.1.tlog
..............\.....\link-cvtres.write.1.tlog
..............\.....\link.2308-cvtres.read.1.tlog
..............\.....\link.2308-cvtres.write.1.tlog
..............\.....\link.2308.read.1.tlog
..............\.....\link.2308.write.1.tlog
..............\.....\link.command.1.tlog
..............\.....\link.read.1.tlog
..............\.....\link.write.1.tlog
..............\.....\main.obj
..............\.....\mt.command.1.tlog
..............\.....\mt.read.1.tlog
..............\.....\mt.write.1.tlog
..............\.....\OpenGL_IdleFunc.exe.embed.manifest
..............\.....\OpenGL_IdleFunc.exe.embed.manifest.res
..............\.....\OpenGL_IdleFunc.exe.intermediate.manifest
..............\.....\OpenGL_IdleFunc.lastbuildstate
..............\.....\OpenGL_IdleFunc.log
..............\.....\OpenGL_IdleFunc_manifest.rc
..............\.....\rc.command.1.tlog
..............\.....\rc.read.1.tlog
..............\.....\rc.write.1.tlog
..............\.....\vc100.idb
..............\.....\vc100.pdb
..............\main.cpp
..............\OpenGL_IdleFunc.vcxproj
..............\OpenGL_IdleFunc.vcxproj.filters
..............\OpenGL_IdleFunc.vcxproj.user