the foundation of computer graphics with opengl
File list:
OpenGL_FullScreen
................\Debug
................\.....\cl.command.1.tlog
................\.....\CL.read.1.tlog
................\.....\CL.write.1.tlog
................\.....\link-cvtres.read.1.tlog
................\.....\link-cvtres.write.1.tlog
................\.....\link.5648-cvtres.read.1.tlog
................\.....\link.5648-cvtres.write.1.tlog
................\.....\link.5648.read.1.tlog
................\.....\link.5648.write.1.tlog
................\.....\link.command.1.tlog
................\.....\link.read.1.tlog
................\.....\link.write.1.tlog
................\.....\main.obj
................\.....\mt.command.1.tlog
................\.....\mt.read.1.tlog
................\.....\mt.write.1.tlog
................\.....\OpenGL_FullScreen.exe.embed.manifest
................\.....\OpenGL_FullScreen.exe.embed.manifest.res
................\.....\OpenGL_FullScreen.exe.intermediate.manifest
................\.....\OpenGL_FullScreen.lastbuildstate
................\.....\OpenGL_FullScreen.log
................\.....\OpenGL_FullScreen_manifest.rc
................\.....\rc.command.1.tlog
................\.....\rc.read.1.tlog
................\.....\rc.write.1.tlog
................\.....\vc100.idb
................\.....\vc100.pdb
................\main.cpp
................\OpenGL_FullScreen.vcxproj
................\OpenGL_FullScreen.vcxproj.filters
................\OpenGL_FullScreen.vcxproj.user