1.Direct3D-camera |
Use Direct3D to write scenes, roaming capabilities to achieve basic source code integrity, and can be used directly. |
time: 2012-10-29 size:176 KB KB tool:Visual C++ down: 1 |
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2.sprite.rar |
sprite应用示例..别人的.....,sprite |
time: 2012-10-28 size:2.33 MB KB tool:Visual C++ down: 0 |
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3.08_Corner |
opencv contouri need help |
time: 2012-10-28 size:59.0 KB KB tool:Visual C++ down: 0 |
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4.ecoupon |
directx programing using DOS |
time: 2012-10-28 size:28.0 KB KB tool:DOS down: 0 |
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5.DirectSoundEnumerator |
direct sound enumerate sound drivers |
time: 2012-10-28 size:24.0 KB KB tool:Visual C++ down: 2 |
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6.SoundPlayerSource |
directx documentation for programmer |
time: 2012-10-28 size:92.0 KB KB tool:Visual C++ down: 0 |
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7.D3D |
Achievement of some basic features of 3D games. for example: camera control, people walking, jumping, character and scene of collision, there are some basic data, there are some special effects (HLSL). |
time: 2012-10-28 size:15.37 MB KB tool:Visual C++ down: 3 |
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8.ObjModels |
Project implementation in DirectX programs use the objLoader class to read the obj file, built in 3dmax model does not have to convert x file format. |
time: 2012-10-28 size:144 KB KB tool:Visual C++ down: 1 |
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9.Terrain |
DirectX 3D terrain generator example. |
time: 2012-10-28 size:1.05 MB KB tool:CSharp down: 2 |
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10.Tetris |
Tetris Game 2D DirectX |
time: 2012-10-28 size:344 KB KB tool:Visual C++ down: 1 |
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11.replay_dsp |
Video file playback, support AVI,Mpeg, do not realize the picture output |
time: 2012-10-28 size:1.73 MB KB tool:C++ Builder down: 1 |
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12.fsource |
Engine IntroductionMany people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components:* Kernel system, with scene manager, camera and simple culling.* Model loading (.x files) and collision detection. I ve made my models with Delgine and exported to .x file.* The usual frustum, resource, log classes etc.* Rendering with HLSL shader (no fixed function pipeline drawing).* Cube and stencil shadows. Environment mapping onto object.* Settings manager for parsing simple setup data from text file.* HUD elements and UI buttons.* Simple emitter system for smoke and fire effects.* Screen distort effects (haze effects etc).* Skybox and clouds, just to avoid a blue/black background.* ODE physic integration so we can throw around with simple objects.* TODO: Skinning animations, add level editor, and a lot more ... |
time: 2012-10-28 size:16.73 MB KB tool:Visual C++ down: 3 |
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13.D3DImageSample |
simple d3d surface handling example for using your skeleton code |
time: 2012-10-28 size:361 KB KB tool:Visual C++ down: 0 |
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14.CuttingEdgeDirect3DProgramming |
A Guan Direct3D program Design teaching 學 Books complete source code integrity, and can be used directly. |
time: 2012-10-28 size:4.83 MB KB tool:C-C++ down: 1 |
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15.ShowPictures_Sample_31 |
show picture from directx file for database program |
time: 2012-10-28 size:37.0 KB KB tool:Visual Basic down: 0 |
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16.tutorialDS1 |
own Video Playback using directshow in .Net |
time: 2012-10-28 size:13.0 KB KB tool:Video down: 0 |
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17.tutorialDS2 |
Sequence Playback using DirectShow |
time: 2012-10-28 size:25.0 KB KB tool:MultiPlatform down: 0 |
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18.DXVAChecker_1.10.1.0 |
DXVA Checker. Watching h.264 videos using DirectX Video Acceleration (DXVA). |
time: 2012-10-28 size:142 KB KB tool:Video down: 2 |
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19.fluidsD3D9 |
An example of fluid simulation using CUDA and CUFFT, with Direct3D 9 rendering. |
time: 2012-10-28 size:398 KB KB tool:Visual C++ down: 1 |
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20.BattlePlane |
Horizontal plane games, using the directX,win32 API source code integrity, and can be used directly. |
time: 2012-10-28 size:1.12 MB KB tool:Visual C++ down: 3 |
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21.html4 |
It s VC++ Sample Source |
time: 2012-10-27 size:232 KB KB tool:Visual C++ down: 0 |
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22.37724088OceanWater |
D3D Ocean effects, surface effects, very good, everyone can learn to learn. Beginner prerequisites. |
time: 2012-10-27 size:496 KB KB tool:Visual C++ down: 2 |
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23.DXInputTodoVB |
Visual Basic DirectX9, control joystick with directXinput and force feed back |
time: 2012-10-27 size:964 KB KB tool:Visual Basic down: 0 |
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24.Transform Filters |
It's a transform filter for Directshow. It shows how to program a customized filters for you application. |
time: 2012-04-25 size:820 KB KB tool:VC down: 0 |
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25.stopwatch on fpga |
displays a stopwatch count on fpga board |
time: 2012-04-24 size:596 KB KB tool:other down: 0 |
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